HomeGamesUpdatesPricingMethodology
Steam News22 April 20242y ago

0.75 Update - Optimisation and Abilities

Greetings! After the release I managed to get some feedback from the players that were kind enough to reach out and share it with me.

Full notes

Full Spaceborne Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings!

What changed

1 fix1 addition2 changes0 removals
  • Fixes
  • UI and audio
  • Compatibility
  • Gameplay
fixedAfter the release I managed to get some feedback from the players that were kind enough to reach out and share it with me. I'm very grateful for the interest in my game and I hope to bring you more cool stuff! However, patch notes must be addressed first! ^_^
changedChanges: - Dash speed increased from 600 to 700 - Dash duration increased from 0.2 to 0.3 - Beam Attack increased to 10 - Missile Attack increased to 7 - Hero progression now is not locked per level, but rather opening a Hero now opens it for all levels. - Regeneration has been lowered form 30 sec intervals to 5 sec intervals - Soundtrack reworked (only personally composed tracks now) - Damage numbers given a red outline for better visibility
addedAdditions: - Controller support - SteamDeck seems to be working (3 customers have verified that the game launches) - The mouse-dependent ability may require setting your mode to Windowed via in-game "Options" Menu - In one instance the game has launched only after first being launched via the "Proton Experimental" option, and then launched normally. - Guiding Missile Ability Added (follows you mouse) - Grenade Launcher Ability Added
changedThere is more to come! Thank you for your interest in Spaceborne Survivors and stay tuned for more! :)
Changes: - Dash speed600700Changes: - Dash speed increased, buff- Dash speed increased from 600 to 700 - Dash duration0.20.3- Dash speed increased from 600 to 700 - Dash duration increased, buff

Spaceborne Survivors changes

fixedAfter the release I managed to get some feedback from the players that were kind enough to reach out and share it with me. I'm very grateful for the interest in my game and I hope to bring you more cool stuff! However, patch notes must be addressed first! ^_^
changedChanges: - Dash speed increased from 600 to 700 - Dash duration increased from 0.2 to 0.3 - Beam Attack increased to 10 - Missile Attack increased to 7 - Hero progression now is not locked per level, but rather opening a Hero now opens it for all levels. - Regeneration has been lowered form 30 sec intervals to 5 sec intervals - Soundtrack reworked (only personally composed tracks now) - Damage numbers given a red outline for better visibility
addedAdditions: - Controller support - SteamDeck seems to be working (3 customers have verified that the game launches) - The mouse-dependent ability may require setting your mode to Windowed via in-game "Options" Menu - In one instance the game has launched only after first being launched via the "Proton Experimental" option, and then launched normally. - Guiding Missile Ability Added (follows you mouse) - Grenade Launcher Ability Added
changedThere is more to come! Thank you for your interest in Spaceborne Survivors and stay tuned for more! :)

After the release I managed to get some feedback from the players that were kind enough to reach out and share it with me. I'm very grateful for the interest in my game and I hope to bring you more cool stuff! However, patch notes must be addressed first! ^_^

Optimisations i.e. fixes:

  • Sprite scaling for Enemies
  • Sprite scaling for Player Characters
  • Sprite scaling for Pickups
  • Sprite scaling for Beam, Missile, Laser

Changes:

  • Dash speed increased from 600 to 700
  • Dash duration increased from 0.2 to 0.3
  • Beam Attack increased to 10
  • Missile Attack increased to 7

Hero progression now is not locked per level, but rather opening a Hero now opens it for all levels. - Regeneration has been lowered form 30 sec intervals to 5 sec intervals - Soundtrack reworked (only personally composed tracks now) - Damage numbers given a red outline for better visibility

Additions:

  • Controller support
  • SteamDeck seems to be working

(3 customers have verified that the game launches) - The mouse-dependent ability may require setting your mode to Windowed via in-game "Options" Menu - In one instance the game has launched only after first being launched via the "Proton Experimental" option, and then launched normally. - Guiding Missile Ability Added (follows you mouse) - Grenade Launcher Ability Added

There is more to come! Thank you for your interest in Spaceborne Survivors and stay tuned for more! :)

Source

Steam News / 22 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.