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Steam News9 April 20262mo ago

Updates

New UI's and HUD Patched mode issues and transparency of material UIs Fixed briefing cutscene so its fully skippable Implemented Glenn Fiedler's interpolation approach to ships and molecule movements allowing smoother m

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Full SpaceBell update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedWorked on molecule's motions, making them more smooth Fixed achievements so they unlock, although I have to make a custom notification system so you see the unlock in real-time--since I'm using electron forge--working on that now Optimized transitioning into level-up scene to be less impactful, causing less jittering as level-up approaches

Worked on molecule's motions, making them more smooth Fixed achievements so they unlock, although I have to make a custom notification system so you see the unlock in real-time--since I'm using electron forge--working on that now Optimized transitioning into level-up scene to be less impactful, causing less jittering as level-up approaches

Source

Steam News / 9 April 2026

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