Full notes
Full Space Wrangler update
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What changed
- Gameplay
With the next update days away, I wanted to talk about it more. These posts will come out regularly and will be a bit more detailed than the Pre-Update posts. Though, they won't necessarily include update relative information all the time. If there is something interesting to talk about dev-wise, it'll be mentioned here. The update is pretty robust and focuses mainly on gameplay. More types of gameplay will be included along with a revamped system for how you engage in it. The stations around earth will each be host to different forms of gameplay. The stations now feature hangars that will serve as hubs for engaging with the various forms of gameplay. In so many words, you'll dock your ship, preview what you can do at that station then begin engaging with that activity/mission. Stations also will now serve as spawning positions for the player when they enter the level. From the main menu planet select screen, you will be able to decide which station you want to start at. This makes getting to your choice of gameplay faster and still allows for actual travel between stations once you have spawned into the initially chosen station. As for some news about something coming to the game shortly that won't be in the next update but most likely the one after it, Earth and its Moon will get a face lift (I think that phrase fits). Both bodies will no longer be flat spherical objects, rather they will have actual topography. The details aren't ready to be disclosed yet, but this will give way to something fun that I think players will enjoy. Since, I'd rather not spoil everything ahead of time, we will leave it here for now. Overall you can look forward to the previously mentioned stuff a much more filled out game in many aspects. Improved controls, visuals, systems, and more. Stay tuned for the actual update notes which I will post when the update goes live. Cheers!
Source
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