Full notes
Full Space Wars: Interstellar Empires update
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What changed
- Server
- Balance
New Server: Rigel II
A new five-faction server now online, players may choose between:
Steam post image Steam post image Steam post image Steam post image Steam post image Sol Imperial Worlds - The Human military dictatorship, with well rounded ships and initiative Genari United Empire - The brutish conquerors with heavy armor, marines, alpha strike Ma'Alaketh Confederation - The most tech-advanced with powerful shields and ranged weapons Perseus Hive - Living ships that rely on sheer numbers and accelerated growth & regeneration Free Peoples of Sol - Pirates of the galaxy with the ability to strike anywhere & stolen tech
The Sol Titan and Colossus dreadnoughts approach the Ma'Alaketh Dyson Sphere
Previous Server: Jupiter II
Congratulations to top Sol players Bravus and Heinous who had the dream team of the Titan and Colossus dreadnoughts, combined with the help of Beo and his Nagara Beam Cruiser and DarthVaper's Krakatoa mobile defense platform taking out the Ma'Alaketh Dyson Sphere. John McMilan kept watch on defense. Commendations also go out to: Genari's best players: Hook & Amishjoe Hive's best players: Kunll & Zigzagler Free Peoples' best players: Xeen & Mandosa
The battleship Yamato near Earth
Updates & Patches:
-New Ma'Alaketh Engineer Skill: Quantum Field. The engineer specializes in force field technology, and has adapted a secondary unit to further protect the ship from damage. -XP cost for Sol/Genari/Ma'Alaketh battleships & dreadnoughts have been reduced significantly. -The Ma'Alaketh Tetrarch light cruiser now has its hull reduced from 82 to 72. -The Hive carapace protective layer skill now increases hull by 10%, not 30%. -The ship skill bug has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
