New Server: Cruisers Maximus This is a new four faction PvP server, with one limitation however -- all four races are limited to Class VI ships as their strongest warship.
In this update3
Full notes
Full Space Wars: Interstellar Empires update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Server
addedNew Server: Cruisers MaximusThis is a new four faction PvP server, with one limitation however -- all four races are limited to Class VI ships as their strongest warship. That means Heavy Cruisers, Battleships and Dreadnoughts are not available on this server. It will allow players to hone their skills on workhorses of their race, which are the frigates, destroyers, and light cruisers. Also the win parameters are not to destroy all the enemy homeworlds this time, but attempt to dominate 90% of the galaxy map.
changedPrevious Server: Ganymede Victory to the HiveTwo of the strongest Hive players worked as a team, fed off the Sol race, which collapsed first: Veterans Nocabonac and Heinous dominated their way through Sol and Genari, eventually taking out the Ma'Alaketh Dyson Sphere to win the server. Also a shoutout to sss, KhanJB, beo, Hook, zorg, genari_neko as Genari, initially dominating the server until the Hive grew too strong for them to hold back.
changedPirate Faction development in ProgressIt is very likely that the next server will be the first time that players can try the rather unique Free Peoples' of Sol (pirate) faction. Skills, ships, and characters are being finalized behind the scenes on the development server, as well as squashing the inevitable bugs.
Space Wars: Interstellar Empires changes
addedThis is a new four faction PvP server, with one limitation however -- all four races are limited to Class VI ships as their strongest warship. That means Heavy Cruisers, Battleships and Dreadnoughts are not available on this server. It will allow players to hone their skills on workhorses of their race, which are the frigates, destroyers, and light cruisers. Also the win parameters are not to destroy all the enemy homeworlds this time, but attempt to dominate 90% of the galaxy map.
changedTwo of the strongest Hive players worked as a team, fed off the Sol race, which collapsed first: Veterans Nocabonac and Heinous dominated their way through Sol and Genari, eventually taking out the Ma'Alaketh Dyson Sphere to win the server. Also a shoutout to sss, KhanJB, beo, Hook, zorg, genari_neko as Genari, initially dominating the server until the Hive grew too strong for them to hold back.
changedIt is very likely that the next server will be the first time that players can try the rather unique Free Peoples' of Sol (pirate) faction. Skills, ships, and characters are being finalized behind the scenes on the development server, as well as squashing the inevitable bugs.
New Server: Cruisers Maximus
This is a new four faction PvP server, with one limitation however -- all four races are limited to Class VI ships as their strongest warship. That means Heavy Cruisers, Battleships and Dreadnoughts are not available on this server. It will allow players to hone their skills on workhorses of their race, which are the frigates, destroyers, and light cruisers. Also the win parameters are not to destroy all the enemy homeworlds this time, but attempt to dominate 90% of the galaxy map.
Previous Server: Ganymede Victory to the Hive
Two of the strongest Hive players worked as a team, fed off the Sol race, which collapsed first: Veterans Nocabonac and Heinous dominated their way through Sol and Genari, eventually taking out the Ma'Alaketh Dyson Sphere to win the server. Also a shoutout to sss, KhanJB, beo, Hook, zorg, genari_neko as Genari, initially dominating the server until the Hive grew too strong for them to hold back.
Pirate Faction development in Progress
It is very likely that the next server will be the first time that players can try the rather unique Free Peoples' of Sol (pirate) faction. Skills, ships, and characters are being finalized behind the scenes on the development server, as well as squashing the inevitable bugs.