Full notes
Full Space Universe update
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What changed
- Performance
Fixed an aspect of inventory saving Fixed asteroid saving and loading Fixed accumulator interface display Fixed the way character moves while walking Fixed several aspects of crafting Fixed a bug connected with things in player’s hands not colliding with objects Fixed a bug of impossibility to save when an asteroid is exhausted Fixed a bug appearing when after 2 deaths characters can’t be revived on their station Fixed phantom appearing and disappearing of asteroids Fixed a problem when after death we fell through the floor (on a debugging stage, we’re waiting for your feedback) Fixed the world saving algorithm, when several sector parts could load in someone other’s sector, including asteroids Fixed a bug connected with FPS drops and other problems, when a message history in chat is big Fixed a problem of possible game crashes under certain conditions Fixed third-person view camera while in a ship Changed helmet interface Changed character interface Changed revival interface Changed glass material in a cockpit Changed bloom material (glow) Changed post-editing effects, tweaked blur Added character review with tools in hands Added the world optimization Added a limit for up to 29 messages in chat history And several more minor fixes of the game code, that weren’t included in this list
Source
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