What changed
2 fixes0 additions2 changes0 removals
- Balance
- UI and audio
- Compatibility
- Server
fixedBased on your feedback in the forums and discord , I have made a hotfix with some balance improvements and fixes.
fixedBuild 1.3: -Further increase in lithium spawn amounts and sources (now found in mushrooms). -Increased phosphorous spawn. -Reduce lithium requirment in thruster 3. -Reduce crop watered sound volume. -Fixed nanolattice tooltip to show produced by Chemforge correctly. -Entity no longer picked up by conveyors. -Reduce stack trace on debug for smaller logs and better performance.
changedFor those interested to help test the game for more advanced changes to the build, I have a beta branch on Steam. I am currently testing the next build 1.4 there which has following changes:
changedBuild 1.4: -reasonably significant optimisation on power network and UI optimisation which should further improve performance especially on larger rigs
Space Trash Scavenger changes
fixedBased on your feedback in the forums and discord , I have made a hotfix with some balance improvements and fixes.
fixedBuild 1.3: -Further increase in lithium spawn amounts and sources (now found in mushrooms). -Increased phosphorous spawn. -Reduce lithium requirment in thruster 3. -Reduce crop watered sound volume. -Fixed nanolattice tooltip to show produced by Chemforge correctly. -Entity no longer picked up by conveyors. -Reduce stack trace on debug for smaller logs and better performance.
changedFor those interested to help test the game for more advanced changes to the build, I have a beta branch on Steam. I am currently testing the next build 1.4 there which has following changes:
changedBuild 1.4: -reasonably significant optimisation on power network and UI optimisation which should further improve performance especially on larger rigs
Hi all,
Based on your feedback in the forums and discord, I have made a hotfix with some balance improvements and fixes.
Build 1.3: -Further increase in lithium spawn amounts and sources (now found in mushrooms). -Increased phosphorous spawn. -Reduce lithium requirment in thruster 3. -Reduce crop watered sound volume. -Fixed nanolattice tooltip to show produced by Chemforge correctly. -Entity no longer picked up by conveyors. -Reduce stack trace on debug for smaller logs and better performance.
For those interested to help test the game for more advanced changes to the build, I have a beta branch on Steam. I am currently testing the next build 1.4 there which has following changes:
Build 1.4: -reasonably significant optimisation on power network and UI optimisation which should further improve performance especially on larger rigs
Thanks
Al.