In this update4
Full notes
Full Space Tournament update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
Space Tournament changes
We missed posting some of our past devlogs here on Steam — so now we’re catching up! Each week, we’ll share another devlog from the previous months until we’re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. 🚀
🖥️ System
Updated to Godot Engine 4.4.
✨ Features
Added DestroyableGenerator — a destructible map tile.
Players can now select a custom color for their player label.
Added Playtest invite link from the demo version.
New music tracks: Safe Zone and Space Attack by Josh Kashdan.
If a player is too slow, the game now explains the required time to complete the level.
Background and foreground elements are now blurred and darkened for improved focus.
- EditorImproved the Colorize function and made it removable .
Added in-game access to the bug report feature.
⚙️ Settings
Added keybinding customization for keyboard controls.
Added rebindable controller inputs with sensible defaults.
New setting: Enable/Disable V-Sync.
🐞 Bug Fixes
Fixed: TriggerLoop was triggering one extra time.
Fixed crash when attempting to disband a group without selecting one.
Fixed: Editor mouse cursor would switch to scale mode and not revert.
Source
Changelog.gg summarizes and formats this update. How we read updates.
