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Steam News18 March 20263mo ago

Small update 1.0.5.

+ Added new store policy "Allow robots fill unlabeled shelves" by default turned off. + Added new store policy custom opening and closing hours.

Full notes

Full Space Supermarket Simulator update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixed+ Added new store policy "Allow robots fill unlabeled shelves" by default turned off. + Added new store policy custom opening and closing hours. + Added check when shopper arrives after closing time he/she does not enter the supermarket and boards the ship instead. ~ Improved shoppers to be able to grab products from greater distance, also improved pathfinding to shelves. ~ Improved investment perk description text. ~ Improved a few product title translations. ~ Improved supply robot pathfinding. The robot now waits outside while holding the crate if all shelves of that product are full. ~ Increased experience requirements for leveling-up from ((level * 10) + 100) to ((level * 12) + 150). ~ Reduced base customer movement speed from 220 to 210. ~ Increased initial random spawn delay of the first ship per each landing platform from average 4s to 10s. ~ Fixed shoppers sliding after payment transaction for a few fractions of a second. Shoppers movement should be smooth now. ~ Fixed being able to trigger finish the day recap again while recap is already visible. ~ Fixed player spawn location adjustment.

Space Supermarket Simulator changes

fixed+ Added new store policy "Allow robots fill unlabeled shelves" by default turned off. + Added new store policy custom opening and closing hours. + Added check when shopper arrives after closing time he/she does not enter the supermarket and boards the ship instead. ~ Improved shoppers to be able to grab products from greater distance, also improved pathfinding to shelves. ~ Improved investment perk description text. ~ Improved a few product title translations. ~ Improved supply robot pathfinding. The robot now waits outside while holding the crate if all shelves of that product are full. ~ Increased experience requirements for leveling-up from ((level * 10) + 100) to ((level * 12) + 150). ~ Reduced base customer movement speed from 220 to 210. ~ Increased initial random spawn delay of the first ship per each landing platform from average 4s to 10s. ~ Fixed shoppers sliding after payment transaction for a few fractions of a second. Shoppers movement should be smooth now. ~ Fixed being able to trigger finish the day recap again while recap is already visible. ~ Fixed player spawn location adjustment.

+ Added new store policy "Allow robots fill unlabeled shelves" by default turned off. + Added new store policy custom opening and closing hours. + Added check when shopper arrives after closing time he/she does not enter the supermarket and boards the ship instead. ~ Improved shoppers to be able to grab products from greater distance, also improved pathfinding to shelves. ~ Improved investment perk description text. ~ Improved a few product title translations. ~ Improved supply robot pathfinding. The robot now waits outside while holding the crate if all shelves of that product are full. ~ Increased experience requirements for leveling-up from ((level * 10) + 100) to ((level * 12) + 150). ~ Reduced base customer movement speed from 220 to 210. ~ Increased initial random spawn delay of the first ship per each landing platform from average 4s to 10s. ~ Fixed shoppers sliding after payment transaction for a few fractions of a second. Shoppers movement should be smooth now. ~ Fixed being able to trigger finish the day recap again while recap is already visible. ~ Fixed player spawn location adjustment.

Source

Steam News / 18 March 2026

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