Full notes
Full Space Supermarket Simulator update
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What changed
- Balance
- Gameplay
- Events
- Fixes
Space Supermarket Simulator changes
UPDATE 0.4. - Prices management
This patch introduces a full prices management system, letting players monitor and adjust product pricing, profit, inflation, discounts, and shelf stock through a new tab in the management computer. A hand truck has been added, enabling transport of multiple boxes at once. Farming receives several upgrades, including a tutorial quest, EXP rewards, wild plant spawning, and a farmer perk that boosts growth speed and harvest yield.
Movement and gameplay balance have been adjusted: player and shopper speeds are reduced, sprinting is added, spaceship spawn timing is increased, and gravity/jump values are reworked. Various systems see improvements—increment buttons, supply bots, currency formatting, price precision, and save‑loaded rotation. Several fixes address door/mailbox switches and storage shelf interactions. patchnotes
+ added prices tab into management computer where you can set or monitor current price / current market price / profit / daily inflation / discount / amount on shelves
+ added storage shelf text labels
+ added exp reward for harvesting plants
+ added farming tutorial quest
+ added collision to large rocks
+ added hand truck for transportation of multiple boxes at the same time
+ added wildplants spawn areas, plants have a chance to spawn every new day until they reach maximum population in the spawn area
+ added farmer perk +10% plants growth speed and harvest yield
~ changed trashcan to be moveable and buyable
~ changed base shopper movement speed from 240 to 220
~ changed base spaceship spawn delay from 1s to 8s
~ changed base player movement speed from 600 to 500, and added sprint ability (700)
~ changed if product fails to be return from shopper cart back to the shelf then credits are gained instead
~ changed "demo is completed" label to be shown instead of unattainable next quest
~ changed gravity and jump velocity for player
~ improved +/- increment buttons, added ability to hold to increment or shift click to add -5/5
~ improved supply bots behavior
~ improved currency format for negative values from ₡-100.00 to -₡100.00
~ improved prices precision to have fixed decimals from ₡123.45678... to ₡123.45000...
~ improved player rotation is loaded properly
~ fixed main door and mailbox switch states, switches are now universal
~ fixed ability to pick box from storage shelf
Source
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