Full notes
Full Space Strider update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Patch Notes:
Slightly increased the gold gained from defeated enemies
Reduced the enemy spawn rate frequency
Added a limit to the current number of enemy spawns, in order to prevent the player to get flooded by too many enemies
Neutral upgrades now cost 200 Gold (from 500)
Ship upgrades now cost 200 Gold (from 1000)
New ships now cost 400 Gold (from 1000)
Added a tutorial before entering a level
Slightly reduced all boss health
Fixed a minor UI bug
Fixed an enemy bug in the level "Viridius"
Source
Changelog.gg summarizes and formats this update. How we read updates.
