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Steam News4 February 20242y ago

Patch v1.0.1

Patch Notes: Slightly increased the gold gained from defeated enemies Reduced the enemy spawn rate frequency Added a limit to the current number of enemy spawns, in order to prevent the player to get flooded by too many

Full notes

Full Space Strider update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions3 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedPatch Notes:Slightly increased the gold gained from defeated enemies
changedPatch Notes:Reduced the enemy spawn rate frequency
addedPatch Notes:Added a limit to the current number of enemy spawns, in order to prevent the player to get flooded by too many enemies
addedPatch Notes:New ships now cost 400 Gold (from 1000)
addedPatch Notes:Added a tutorial before entering a level
changedPatch Notes:Slightly reduced all boss health

Patch Notes:

  • Slightly increased the gold gained from defeated enemies

  • Reduced the enemy spawn rate frequency

  • Added a limit to the current number of enemy spawns, in order to prevent the player to get flooded by too many enemies

  • Neutral upgrades now cost 200 Gold (from 500)

  • Ship upgrades now cost 200 Gold (from 1000)

  • New ships now cost 400 Gold (from 1000)

  • Added a tutorial before entering a level

  • Slightly reduced all boss health

  • Fixed a minor UI bug

  • Fixed an enemy bug in the level "Viridius"

Source

Steam News / 4 February 2024

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