HomeGamesUpdatesPricingMethodology
Steam News18 June 20251y ago

Release 1.21 – Dynamic Calculation of Enemy Spawn Points

This version includes the following enhancements and bug fixes: 1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time po

Full notes

Full Space storm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThis version includes the following enhancements and bug fixes: 1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects. 2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area. 3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.

Space storm changes

fixedThis version includes the following enhancements and bug fixes: 1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects. 2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area. 3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.

This version includes the following enhancements and bug fixes:

  1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects.
  2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area.
  3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.

Source

Steam News / 18 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.