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- Space Station Designer
Dev Diary #10 - Stations in Higher Earth Orbits - Part I
Welcome to the tenth Dev Diary entry of 'Space Station Designer'. In the previous entry, we wrapped up a seven-part series that covered the various mechanics available in the Low Earth Orbit (LEO) station. Beyond LEO, S…
Patch notes5 changesGameplayMaps - Space Station Designer
New Update - Space Station Designer v. 0.5.60
A few months ago we published 'Space Station Designer' version 0.5.47, which included the first implementation of the 'Lunar Space Elevator' megaproject, along with a series of Quality of Life (QoL) improvements, bug fi…
Patch notes20 changesFixGameplay - Space Station Designer
Dev Diary #9 - The station in Low Earth Orbit (LEO) - Part VII
Welcome to the ninth Dev Diary entry of 'Space Station Designer'. In the previous entry, we covered two important revenue-generating mechanics: Modules Leasing, and Commercial Services. In this article, we'll cover two…
Event8 changesServerGameplay - Space Station Designer
Dev Diary #8 - The station in Low Earth Orbit (LEO) - Part VI
Welcome to the eight Dev Diary entry of 'Space Station Designer'. In the previous article, we discussed the process for manufacturing commercial goods in microgravity and selling them on Earth. In this entry, we'll cove…
Event12 changesBalanceGameplay - Space Station Designer
Dev Diary #7 - The station in Low Earth Orbit (LEO) - Part V
Welcome to the seventh Dev Diary entry of 'Space Station Designer'. In the previous entry, we covered the details behind resupply spacecraft which, in addition to transporting astronauts, are used to keep stations opera…
Store8 changesGameplayUI/audio - Space Station Designer
Dev Diary #6 - The station in Low Earth Orbit (LEO) - Part IV
Welcome to the sixth Dev Diary entry of 'Space Station Designer'. In the previous entry, we went deep into the various mechanics available for hiring and managing astronauts. In this post, we'll cover the mechanisms for…
Store11 changesUI/audioBalance - Space Station Designer
Dev Diary #5 - The station in Low Earth Orbit (LEO) - Part III
Welcome to the fifth Dev Diary entry of 'Space Station Designer'. In the previous entry, we covered the mechanics found throughout the initial stages of the game (a.k.a, 'Phase I'), and went through various key concepts…
Store12 changesMapsUI/audio - Space Station Designer
Dev Diary #4 - The station in Low Earth Orbit (LEO) - Part II
Welcome to the fourth Dev Diary entry of 'Space Station Designer'. In the previous entry, we started a multi-part series that covers the mechanics found throughout the initial stages of the game (a.k.a, 'Phase I'), and…
Store14 changesMapsGameplay - Space Station Designer
Small update - Patch Notes
Hello! After releasing the 'Lunar Space Elevator' update last month, for this new release we decided to focus exclusively on several Quality of Live (QoL) features that our beta-testers have been asking for. As part of…
Patch notes7 changesFixCompatibility - Space Station Designer
A New Main Art for Space Station Designer - Download the Wallpaper
We’re excited to unveil the new main art for Space Station Designer! This fresh visual represents the heart of space engineering and exploration, capturing the essence of building and managing your network of space stat…
Store5 changesGameplayServer - Space Station Designer
Dev Diary #3 - The station in Low Earth Orbit (LEO) - Part I
Welcome to the third Dev Diary entry of 'Space Station Designer'. In the previous two entries, we gave an overview of the game and its modes. This entry will be the first of a multi-part series that will cover the mecha…
Patch notes2 changesGameplay - Space Station Designer
Dev Diary #1 - Introduction to Space Station Designer - Part I
Welcome to the first Dev Diary entry of 'Space Station Designer'. In this article, we'll provide an overview of the game and discuss some of the details behind the 'Campaign' mode. Whether you've just found out about 'S…
Patch notes3 changesServerGameplay - Space Station Designer
'Lunar Space Elevator' Megaproject is now available for playtesting
Back in mid-December we published 'Space Station Designer' version 0.5.40. This update included what we refer to as 'Phase III', and included a whole new series of mechanics, such as being able to create stations in hig…
Patch notes10 changesFixGameplay - Space Station Designer
New content coming to beta
We made a lot of progress since our last update in late August, and today we're very happy to release 'Space Station Designer' version 0.5.40. This update picks up where the previous one left off and allows you to open…
Announcement7 changesGameplayCompatibility - Space Station Designer
Polar Motion and Slitherine teaming up to elevate Space Station Designer
Hello Players, We are incredibly excited to announce that Polar Motion and Slitherine are joining forces to elevate Space Station Designer to new heights. Our collaboration with Polar Motion is not a new one; we previou…
Announcement8 changesGameplayServer - Space Station Designer
Phase II is now available for playtesting
Hello! After more than two months of work, today we're proud to unveil Space Station Designer 0.5.35. This new update includes all the mechanics of Phase II, along with a plethora of Quality of Life (QoL) improvements a…
Event9 changes1 numericGameplay






