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Steam News27 July 20261mo ago

Progress Report & Changelog - July 27, 2026

Introduction & News Hey crew, it’s been a while! Three years ago was the last progress report; precisely, all the way in March 6th, 2023.

In this update3

Full notes

Full Space Station 14 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

29 fixes52 additions222 changes43 removals
  • Server
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
  • Events
changedIntroduction & NewsAs it’s been some time since the last update, particularly as it relates to our own servers, Wizard’s Den. In this Progress Report, we’ll go over some key news as well as the full changelog! Let’s get started.
changedWizard’s Den Game ServersWizard’s Den servers are back online and fully operational!
addedWizard’s Den Game ServersWhile we expected the transfer to a new provider to take some time and effort, our initial server provider took much longer than anticipated to allocate us hardware. On top of hosting the game itself, these servers also hosted critical infrastructure, like our website, the forums, authentication servers, and more.
changedWizard’s Den Game ServersAlmost all services should be back online; we’re still in the process of bringing the wiki back up, so stick with us!
changedWizard’s Den Game ServersIn the interim, one of our amazing infrastructure folks (hi Ress, thank you so much) has been hosting our game on an official-unofficial server, Raptor. As we’ve brought the infrastructure back up, we’ll be spinning that down and returning back to normal operations. As a quick refresher: Leviathan - NA East, Low Roleplay
changedWizard’s Den Game ServersLizard - NA West, Low Roleplay

Space Station 14 changes

changedAs it’s been some time since the last update, particularly as it relates to our own servers, Wizard’s Den. In this Progress Report, we’ll go over some key news as well as the full changelog! Let’s get started.
changedWizard’s Den servers are back online and fully operational!
addedWhile we expected the transfer to a new provider to take some time and effort, our initial server provider took much longer than anticipated to allocate us hardware. On top of hosting the game itself, these servers also hosted critical infrastructure, like our website, the forums, authentication servers, and more.
changedAlmost all services should be back online; we’re still in the process of bringing the wiki back up, so stick with us!
changedIn the interim, one of our amazing infrastructure folks (hi Ress, thank you so much) has been hosting our game on an official-unofficial server, Raptor. As we’ve brought the infrastructure back up, we’ll be spinning that down and returning back to normal operations. As a quick refresher: Leviathan - NA East, Low Roleplay

Introduction & News

Hey crew, it’s been a while!

Three years ago was the last progress report; precisely, all the way in March 6th, 2023. As we reorganize, we’re also happy to get back into gear as we keep you informed with regular updates. From features we’ve got cooking to highlighting the communities of Space Station 14, we’re excited to showcase recent developments and other cool stuff coming down the pipeline!

As it’s been some time since the last update, particularly as it relates to our own servers, Wizard’s Den. In this Progress Report, we’ll go over some key news as well as the full changelog! Let’s get started.

Wizard’s Den Game Servers

Wizard’s Den servers are back online and fully operational!

While we expected the transfer to a new provider to take some time and effort, our initial server provider took much longer than anticipated to allocate us hardware. On top of hosting the game itself, these servers also hosted critical infrastructure, like our website, the forums, authentication servers, and more.

Almost all services should be back online; we’re still in the process of bringing the wiki back up, so stick with us!

In the interim, one of our amazing infrastructure folks (hi Ress, thank you so much) has been hosting our game on an official-unofficial server, Raptor. As we’ve brought the infrastructure back up, we’ll be spinning that down and returning back to normal operations. As a quick refresher: Leviathan - NA East, Low Roleplay

Lizard - NA West, Low Roleplay

Salamander - NA West, Medium Roleplay

Vulture - NA East, Low Roleplay (Experimental/Testing)

We’d also like to give a shout-out to FireDefender for hosting some of the Salamander community in their offshoot MRP community, Salamalder!

Art Overhaul

We’ve got a major art overhaul on the way! We’re moving to a more consistent art style, with structures inspired by Space Station 13’s Shiptest fork. At the same time, we’ll also be providing more structured guidance for artists contributing to upstream, giving them clear standards and themes to follow! Our aim is to find the balance between improved visuals and making it easy for artists to adapt to the change.

This art style update will be done in batches; each update will have a set of new sprites to replace the old ones, as well as guidance to follow when spriting for each of the specific batches.

Read the full Respritening update here

Patreon Update

We’re also happy to announce we’re now managing the Space Station 14 Patreon! We’re really grateful for the support folks have shown us, especially in the more recent difficulties the community has faced, and we’re optimistic about the future of Space Station 14.

Your contributions make a difference when it comes to making sure critical infrastructure keeps running. As we’ve been making the switch to new hardware, we’ve unfortunately faced a significant increase in hosting costs. Despite this, rest assured, our resources are still going toward maintaining the critical infrastructure that makes the game run.

Making sure the game has a lasting future is something we take incredibly seriously; to that end, we’re currently in the process of forming a legal organization aimed at managing our resources, infrastructure and people involved. We’ll talk about that later on, when more is set in stone!

Read the full Patreon update here

Changelog

To find a specific thread on GitHub, find the "Pull Requests" tab here and search using the # of the change!

themias updated:

🐛 - Prisoner IDs with permanent sentences show the correct message upon early release. (#44018)

Princess-Cheeseballs updated:

🐛 - Kudzu no longer blocks you from targeting crawling entities. (#39571)

perryprog updated:

🐛 - The wand of monkey polymorph no longer deletes items in the monkey's inventory on death. (#39423)

🐛 - Fixed an error texture appearing when holding certain items using the H.A.R.M.P.A.C.K. (#39442)

Ian321 updated:

🐛 - You should now always spawn as the selected role when joining late. (#41419)

Princess-Cheeseballs updated:

🐛 - SSD players should no longer show the stun animation forever. (#39409)

🐛 - You should no longer have your vision permanently darkened if you're killed while sleeping. (#39409)

YoungThugSS14 updated:

🐛 - Barber Scissors now play the cutting sound again (#43922)

jessicamaybe updated:

❌ - The mimic vendor event has been removed. (#44057)

Nem updated:

🐛 - mini grav gens now start uncharged when constructed. (#44061)

ThatGuyUSA updated:

🐛 - a sealed fizzy soda's contents will no longer disappear when bursting. (#44033)

piskaczek updated:

🐛 - Grilles are no longer rotated. Grilles can no longer be rotated. (#44079)

Nem updated:

🆕 - Coordinates settings now have hovertext. (#44083)

🆕 - Coordinates settings now have a root icon. (#44083)

ArtisticRoomba updated:

🐛 - Fixed Delta-Pressure computing the pressure differential for a structure incorrectly. (#43517)

RemFexxel updated:

🐛 - Edited spelling errors and out-of-place text in the Space Law's crime list. (#44084)

Hitlinemoss updated:

⚒️ - Several existing borg lawsets now use more unique terms than "members of the crew" for their 0th law when emagged. (#42660)

AreYouConfused updated:

🐛 - medipens no longer activate when thrown (#44102)

Baa14453 updated:

🆕 - Added adorable Sheep, Space Sheep, and Rainbow Sheep. Shear them with wire-cutters. (#38505)

🆕 - Added Sheep plushies. (#38505)

🆕 - Added Sheep Milk, high in fat. (#38505)

chromiumboy updated:

⚒️ - Creatures will be knocked down for 1.5s if they do not exit disposals via a disposals unit. (#40540)

⚒️ - Things trapped in an endless loop in disposals may spontaneously unanchor a pipe and escape. (#40540)

⚒️ - Up to 30 things can be inserted into a disposal/mailing unit before it needs to be flushed. (#40540)

HoofedEar updated:

🐛 - Reagent grinders, centrifuges, and electrolysis units no longer function without power (#43879)

ashley-graves updated:

🐛 - Fixed the overlay for DamageVisuals being under the sprite in DamageOverlay mode. (#44116)

marianolarre updated:

⚒️ - Security camera texture and animation (#44132)

themias updated:

🐛 - Gas tanks always disconnect after dropping or storing in a backpack (#44126)

kosticia updated:

⚒️ - Biggest part of items with slicing tool quality now can be used for butchering. (#36895) ⚒️ - Butchering is now predicted and called slicing! (#36895)

Prole0 updated:

⚒️ - New Inhands for the Duffle, Ore, & Satchel Bags of Holding. (#43267)

imatsoup updated:

🐛 - Surplus crates will no longer contain Hijack Beacons (#44148)

iaada updated:

🆕 - Items can now be rotated with a verb, and rotate while being dragged. (#44114)

slarticodefast updated:

🐛 - Fixed lightning sprite rotation. (#42342)

VerinSenpai updated:

🐛 - Borg vision should no longer "randomly" be occluded by the damage overlay. (#44030)

0-Anon updated:

🆕 - Added an electrolysis reaction to tea powder as a source of fluorine. (#43755)

B_Kirill updated:

🐛 - Fixed shooting from inside a morgue exploit. (#44188)

whatston3 updated:

🐛 - Banana cream pies now stun targets that already have pie on their face. (#44209)

Ewanderer updated:

🐛 - You can no longer generate infinite items from constructing toilets. (#44210)

YoungThugSS14 updated:

🐛 - Organs are edible again (#44197)

ScarKy0 updated:

🐛 - The "Crit Anomalies" objective will now correctly randomize the number of anomalies to crit. (#44228)

matriotic updated:

🆕 - Added drum kit. It can be ordered in cargo for 1500 spesos. (#42987)

portfiend updated:

🐛 - A couple of broken messages related to meatspiking have been fixed. (#44225)

🐛 - Cotton buns, web winter coats, and web winter boots are now sliceable again. (#44225)

🐛 - A bunch of mobs that erroneously required a meat spike no longer need to do so. The only mobs that should need meatspiking to butcher are humanoid species, monkeys, kobolds, scurrets, and xenos. (#44225)

maland1 updated:

⚒️ - Updated Traitor guidebook to properly describe uplinks. (#44240)

PJB3005 updated:

🆕 - Ghosts can now click a follow button next to chat messages to jump there immediately! Can be turned off in settings. (#44284)

riccardi48 updated:

🐛 - Force gun's sprite now changes on use (#14)

jessicamaybe updated:

❌ - Removed the action from winter coats. You can still use the verb to toggle them. (#24)

riccardi48 updated:

🐛 - Fixed modifier color for plant metabolism effects (#13)

whatston3 updated:

🐛 - Moproaches will now properly clean up spills, and spider bites carry toxin again. (#41)

mnva0 updated:

⚒️ - Scarves now help insulate from cold temperatures. This is equivalent to the protection of winter boots. (#47)

ScarKy0 updated:

🐛 - Handheld Mortars and Juicers now work again. (#50)

chromiumboy updated:

🐛 - Things travelling long distances through the disposal network should no longer cause disposal pipes to spontaneously unanchor, unless they are genuinely trapped in a loop. (#3)

kontakt updated:

🐛 - Borgs no long destroy their posi when engaging martyr module. (#84)

riccardi48 updated:

🐛 - Fixed a bug which prevented departments from canceling their own orders from their departments request console (#11)

🐛 - The approval section on order labels will now be filled out correctly. (#15)

rumaks-xyz updated:

❌ - Tasers are no longer available in security lockers (#67)

jessicamaybe updated:

🐛 - Ambient music should now play in their proper locations (#28)

YoungThugSS14 updated:

⚒️ - The Wand of Entrance is no longer in the random magic item spell pool, note the Staff of Entrance is. (#43933)

iaada updated: 🆕 - Atmospheric entities have been given their own category in the construction menu filter. (#94)

RemFexxel updated:

⚒️ - Edited Space Law for better readability. (#1)

ThatGuyUSA updated:

🐛 - Fixed janitorial winter coat in-hand sprite. (#128)

insoPL updated:

🆕 - Directional arrows were added to recyclers (#118)

Festivite updated:

🐛 - Fixed an inconsistent lighter outline coloring on the HOP's job icon. (#44292)

ArtisticRoomba updated:

⚒️ - Filled foolboxes have slightly less items in them, as there was a chance to overfill the box and spawn an item outside of it. (#44134)

whatston3 updated:

🐛 - The ID card console now correctly sets and clears accesses that any privileged ID has, and respects existing accesses the console cannot set. (#44016)

murolem updated:

🆕 - Added recipe history to the construction menu. (#8)

korczoczek updated:

⚒️ - When slicing something inside a container, the resultant slices will now fill out the space where the whole food item used to be instead of dropping onto the floor (#160)

insoPL updated:

🐛 - Virtual items can not longer be ejected from cryo (#175)

riccardi48 updated:

🐛 - Tabletop piece moving is now predicted correctly (#44348)

ketufaispikinut updated:

⚒️ - Mailing unit has been resprited. (#44350)

metalgearsloth updated:

🆕 - AFK users will now be kicked. Before the kick a window will popup to mark that they're not AFK. (#44353)

Samuka-C updated:

🐛 - RD's teleporter can no longer be used to create portals in different grids by placing both portals in the same grid then spliting the grid. (#44360)

Xeri7 updated:

⚒️ - Made Sprite Fade only happen when there is something there. (#37907)

eoineoineoin updated:

🐛 - Fixed bug where APCs could turn on during a station power-off event (#32130)

DevArchwave updated:

🐛 - Construction ghosts of pipes and some other things should display correctly again. (#44086)

ThatGuyUSA updated:

⚒️ - Holoparasites and their injectors are now predicted. (#43519)

whatston3 updated:

🐛 - Cows, pigs and goats can eat just about anything again. (#44427)

Centronias updated:

🐛 - The "emergency EVA suit" and "paramedic void suit" once again have actions to toggle their helmets, like hardsuits. (#44425)

Ewanderer updated:

🆕 - You can now electrolyze Ammonia! (#43736)

⚒️ - Ammonia now needs heat to synthesize! (#43736)

ketufaispikinut updated:

⚒️ - Player zombies become ghost roles too. (#43905)

themias updated:

🐛 - Popup messages for welders and lighters show the correct item name (#44121)

IntegerTempest updated:

🆕 - Various aggressive mobs and critters now can see in the dark. (#39403)

AndrewFenriz updated:

⚒️ - Tether Guns and Force Guns are now crafted without a pre-installed battery (#43936)

ZigTag updated:

🆕 - Your voice is now selectable (#40593)

⚒️ - Game now supports having multiple voice sets per species (#40593)

psykana updated:

🐛 - Speedloaders now update revolver chambers correctly. (#43259)

LordKnish updated:

🐛 - Revenant ability icons now fill their action buttons. (#44258)

evrys updated:

🐛 - Fixed "point at location" binding so it can be used on inventory items too (#43747)

Centronias updated:

🐛 - The Smartfridge's sprite now properly reflects whether or not the fridge is powered. (#43917)

qwerltaz updated:

🐛 - Chat highlights now highlight your name again. (#43911)

ProPeperos updated:

🆕 - Cargo request computer now has separate category for instruments (#43949)

⚒️ - Instrument from cargo has been tweaked and reduced in price (#43949)

notquitehadouken updated:

🐛 - Revenants no longer collide with regular ghosts. (#42869)

B-Kirill updated:

🐛 - Electrified objects, such as airlocks, now properly shock when activated via world activation hotkey. (#42657)

jessicamaybe updated:

🐛 - Ghost warp to most followed works again (#44464)

ProPeperos updated:

🐛 - You can no longer rotate stairs (#44471)

🐛 - You can no longer rotate catwalks (#44471)

CrimsonVengeance updated:

🐛 - Fixed OrganBaseTorso to be Inedible. (#44300)

Samuka-C updated:

🐛 - Unanchored gas miners no longer say they are active when in fact they are not. (#44394)

murolem updated:

🆕 - Added randomizer lock buttons to the character editor screen. The buttons allow you to lock selected values when when randomizing (for example - species). (#44363)

Samuka-C updated:

🐛 - Fix not moving in the direction you were walking after slipping. (#44478)

Nem updated:

🐛 - Ending an expedition early by jumping to the expedition again will no longer drop you on the Nukie planet map. (#44482)

Verbalase updated:

⚒️ - Minor change in the rules about grammar. (#44477)

ScarKy0 updated:

⚒️ - Ghost pointlight has been replaced by a new half-bright mode. (#44442)

Krunklehorn updated:

🐛 - Mobs that don't have hands can once again exit closed containers. (#37250)

themias updated:

🐛 - The space dragon's fire breath now plays its sound. (#43539)

sudobeans updated:

⚒️ - Main guidebook window doen't reset when re-opened. (#37235)

c4llv07e updated:

🐛 - Fixed character selection bug when sometimes spawning with different characters! (#39382)

ScarKy0 updated:

🐛 - Wearing critters on your head no longer grants nightvision. (#44501)

Samuka-C updated:

🆕 - All shotguns, the Hristov, and the PKA now feature custom ammo counters. (#44476)

SlamBamActionman updated:

⚒️ - Dwarves are now shortened via sprite displacement, rather than being scaled. (#43816)

Samuka-C updated:

🆕 - Added a accessibility option to remove the noise from night vision overlay. (#44526)

SlamBamActionman updated:

🆕 - Grids and wrecks in space can now be pulled using a grappling hook while wearing magboots/being rooted. (#43746)

sowelipililimute updated:

🆕 - Reagents now display a textual description of their colour when inspected, for colourblind people (#38789)

🆕 - Added a table of contents to each guidebook entry (#35316)

spderman3333 updated:

🐛 - Fixed characters exceeding the maximum character limit not being able to be deleted. (#44558)

0-Anon updated:

🆕 - Added another source of chlorine and mercury in the form of centrifuging pest killer. (#43725)

ScarKy0 updated:

🐛 - Mortar and pestle & handheld juicer audio will no longer loop endlessly. (#44574)

mqole updated:

⚒️ - Reduced motion effect options have been moved to their own checkboxes. You might need to adjust your settings! (#44589)

psykana updated:

⚒️ - Nuclear operatives no longer get a minor win just for surviving. If crew escapes, winner is decided based on the location of the disk. (#39715)

AftrLite updated:

⚒️ - Removed straps from backpack sprites (#44583)

CroilBird updated:

⚒️ - Canister valve logs now only show gases that were present in the canister mixture. (#44598)

Princess-Cheeseballs updated:

⚒️ - Metamorphic glasses are now 30u again allowing bartenders to make 3 drinks per shaker. (#44087)

⚒️ - The salt and pepper requirements for several recipes have been heavily reduced. (#44087)

⚒️ - Butter now requires Cream instead of Milk to create. (#44087)

🐛 - Sliceable foods now properly retain their parent reagent's contents (#44087)

MilenVolf updated:

🐛 - Recycling jackboots / high heels / combat boots with items inside now will drop them instead of deleting. (#44486)

Krunklehorn updated:

🆕 - Gyroscopes now throttle down on smaller shuttles, making them much easier to use. (#37419)

slarticodefast updated:

🐛 - Fixed multiple popups revealing the player's identity if it is hidden. (#44572)

B_Kirill updated:

🐛 - Fixed client mispredicts when moving multiple items into or out of storage at once. (#44612)

insoPL updated:

⚒️ - Borgs drop materials on module removal (#43876)

⚒️ - Borgs no longer drop default modules on gib (#43876)

Crotalus updated:

⚒️ - Add filtering / sorting support to end of round player manifest (#39165)

Ewanderer updated:

⚒️ - You can no longer blow yourself up with the micro bomb implant while pacified. (#44198)

Coolsurf6 updated:

❌ - Removed liquid gas canisters from being purchased by Cargo. (#44587)

B_Kirill updated:

🐛 - Fixed hand labeler showing "Removed label successfully" when there was no label to remove. (#44630)

SPCR updated:

🐛 - Fixed beards showing through helmets (#44599)

TriviaSolari updated:

🆕 - New "Terminal" human hairstyle, featuring support for multiple colours. (#44111)

⚒️ - The "Long Over Eye" and "Very Long Over Eye" human hairstyles now have an optional highlight stripe. (#44111)

Hitlinemoss updated:

⚒️ - The Viper and Pulse Carbine now default to full-auto mode. (#42830)

slarticodefast, psykana updated:

⚒️ - Mice and other small mobs can no longer toggle items. (#43117)

⚒️ - Stunbatons can now be toggled only in hands. (#43117)

🐛 - Fixed riggable entities exploding in microwaves without prior rigging. (#43117)

🐛 - Fixed rigged stunbatons exploding if you look at them funny. (#43117)

M4rchy-S updated:

🐛 - Smart Fridge UI could show empty items when it is not (#44648)

murolem updated:

🆕 - Added two new teleport buttons to the ghost warp screen - warp to Random and warp to Random Followed. Triple the warp! (#44499)

Hitlinemoss updated:

🐛 - Senior courier ID cards now have a unique sprite, as with other senior ID cards. (#41842)

AsnDen updated:

🐛 - Faxes now are visually turned off when there is no power (#38387)

🐛 - Faxes are colored again (#38387)

Princess-Cheeseballs updated:

⚒️ - Shields are now more effective at blocking specific damage types. (#44628)

⚒️ - Many lesser used shields have had their health increased, but are now worse at blocking damage. (#44628)

TiniestShark updated:

🆕 - Vox hardsuits now have added tail states and properly hide a Vox's tail when in use. (#42704)

SlamBamActionman updated:

🐛 - Grappling hooks no longer move grids if both the hook and user are on the same grid. (#44564)

whatston3 updated:

🆕 - Constructed lights and cameras now must be placed against a wall. (#44669)

TriviaSolari updated:

🆕 - Silicons can now whisper their laws when stating them (#42806)

🆕 - Silicon laws list now has a footer that tracks the number of times laws have been changed (#42806)

⚒️ - Silicons can now select multiple laws to announce at once, with a randomized delay between each message (#42806)

Crude Oil updated:

🐛 - Fixed crawl slowdown remaining after standing up (#44683)

Hitlinemoss updated:

⚒️ - Unknown shuttles and most antagonist ghostroles no longer spawn while the evac shuttle is inbound, docked, or in transit. (#42196)

SlamBamActionman updated:

⚒️ - Glue and lube now apply their effects immediately when used on a held item. (#44552)

ketufaispikinut updated:

🐛 - Player-controlled zombies no longer show up in the ghost role menu. (#44691)

Crude Oil updated:

🐛 - Skeletons rattle when screaming again (#44689)

mirrorcult updated:

⚒️ - Doafter progress bar animation now has a fade in & fade out (#44701)

B_Kirill updated:

🐛 - Fixed puddles not being removed when tile changes to lattice. (#44715)

psykana updated:

🐛 - Station announcements are now also audible on the hull of the station (#44686)

Hitlinemoss updated:

⚒️ - Most job descriptions in the Loadout menu have been adjusted for added clarity. (#44646)

Princess-Cheeseballs updated:

🐛 - Shields that are deactivated no longer block damage (#44700)

ProPeperos updated:

🐛 - Signs and posters no longer display "unanchored" message (#44491)

YoungThugSS14 updated:

⚒️ - Holoparasites now play a sound when released. (#44703)

MidZik updated:

⚒️ - Shimmer effect on an invisible ninja, stealth cardboard box, and invisible crate is now much subtler. (#35575)

Steffo99 updated:

⚒️ - Improved the graphics of Space Villain! (#40963)

🆕 - Added functionality to the LMTR wire of Space Villain! (#40961)

ProPeperos updated:

⚒️ - Fire alarms are now placed closer to the side of the wall (#44707)

jessicamaybe updated:

⚒️ - Space music no longer plays if you are a ghost (#44696)

ProPeperos updated:

⚒️ - Thrusters no longer have a bit of a pipe sticking out of them (#44731)

muburu updated:

🐛 - Slimepeople can change their eye color again. (#44508)

whatston3 updated:

🐛 - Batches of mail are no longer addressed to just one person. (#44728)

mrhappypenguin updated:

🆕 - Added option to toggle head-related transfer function (HRTF) audio. (#44187)

Bef1234 updated:

⚒️ - Adjusted 80s Hair to be consistent (#43854)

cashew-42 updated:

🐛 - Fixed metamorphic glass not displaying drink names. (#44741)

whatston3 updated:

🆕 - Revenants are now teleported by portals on collision, and can traverse through portals via alt-click/right-click. (#44457)

noxypaws updated:

🆕 - Added a fretless bass guitar instrument (#43996)

peaceful-joules updated:

🐛 - Fixed some device having wrong sprites after reconnecting (#44708)

Princess-Cheeseballs updated:

⚒️ - Skeletons have been made weaker to brute damage, and now gib at 100 damage instead of 150. (#43730)

⚒️ - Skeletons are now flammable. (#43730)

AgentSmithRadio updated:

⚒️ - Rebalanced the contents of the Getmore Bakemore crate. (#42296)

andersonhunter updated:

⚒️ - Removed damage from toy swords (#43110)

puwa-puwa updated:

⚒️ - Lockable machines (such as emitters) must now be unlocked before being deconstructed (#43099)

AndrewFenriz, EmoGarbage404 updated:

🆕 - Added wheelchairs and the janicart. Coming to a station near you! (#43527)

whatston3 updated:

🐛 - The ore processor produces the correct amount of refined material when smelting in batches. (#44753)

iaada updated:

⚒️ - The agent ID has a new UI. (#39769)

Hitlinemoss updated:

🆕 - More names have been added to the pool of random names for borgs, dragons, the station AI, syndicate agents, and xenoborgs. (#44251)

🆕 - A new "Assistive items" loadout tab has been added. (#41264) ⚒️ - Canes have been moved from the "Trinkets" loadout tab to the "Assistive items" tab. (#41264)

Absotively updated:

⚒️ - Battlecry changes don't require pressing enter, are visible on battlecry window reopen (#40337) ⚒️ - Can't enter too-long battlecry that then gets cut off (#40337)

Varen updated:

⚒️ - Dual-port air vents now function as expected with air alarms, without other device linking (#38941)

widgetbeck, mqole updated:

🆕 - Randomized characters will now roll markings. (#38528)

🆕 - Added a 'Lock Markings' button to the character randomizer settings. (#38528)

[redacted] updated:

🐛 - Fake mindshield implant now shows a pop-up when toggled on or off, including when auto-toggled by the Chameleon implant controller. (#43100)

AsnDen updated:

🆕 - Trash bag of holding was added. It can store 4 times more trash then general trash bag and can be researched by RnD. (#39416)

⚒️ - Now it is impossible to store trash bags in backpacks. (#39416)

🐛 - Visual bag with mop and bucket overlapping on janitorial trolley was fixed. (#39416)

Hitlinemoss updated:

⚒️ - Nanotrasen's standard-issue survival boxes are now smaller, but no longer contain food, water bottles, or emergency flares. (Survival boxes used by nukies and wizards remain the same.) (#41664)

Pok27 updated:

🆕 - There are now more item status in hands (#39264)

ketufaispikinut updated:

🆕 - Added guardians (holoparasites) for wizards that can be bought for 2 Wiz€oin™. (#44624)

Hitlinemoss updated:

⚒️ - Several crates available from the request console have been consolidated for the sake of convenience. (#42712)

⚒️ - The textiles crate has been replaced by the cloth crate, containing 90 cloth. (#42712)

⚒️ - In the request console, raw bar/kitchen ingredients have been moved from the Food tab to the Service tab. (#42712)

⚒️ - In the request console, various janitorial supplies have been moved from the Service tab to the new Janitorial tab. (#42712)

⚒️ - In the request console, EVA gear and shuttle parts are now found in the new Space tab. (#42712)

🐛 - Fixed a handful of request console items being in the wrong tab. (#42712)

❌ - The radiation protection crate no longer contains vodka or shot glasses. (#42712)

❌ - The boxes crate and security supplies crate have been removed from the cargo request console. (#42712)

AreYouConfused updated:

🐛 - chameleon kit presets should fill every slot for every option. (#44789)

mqole updated:

🐛 - Human characters can once again have coloured eyes. (#44809)

AndrewFenriz updated:

🐛 - The cardboard box no longer slides. (#43532)

riccardi48 updated:

⚒️ - Splitting stacks will now merge with the stack in hand if possible (#44662) ⚒️ - You can now split the number of items in a stack to fully pick it up. (#44662)

ProPeperos updated:

⚒️ - Fire Helmets now have small power cell instead of medium one. (#44811)

Nox38 updated:

🆕 - The visor of a security helmet can now be toggled in its context menu. (#38108)

whatston3 updated:

🐛 - Pipes no longer take longer to reanchor after unanchoring while at high pressure. (#44387)

🐛 - The recycler now spills again when reclaiming drainable items. (#44344)

B_Kirill updated:

🆕 - Added sharpness adjustment option to graphics settings. (#43315)

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Steam News / 27 July 2026

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