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Steam News10 May 20261mo ago

Update 0.0.3

General Changes: New inventory system for faces, hats, and weapons Locked cursor in window when using Cleaned up boss freeze frame General tweaks to arcade mode for clarity Improved Starry Saloon song Put Settings butto

Full notes

Full Space Slinger update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions8 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedNew inventory system for faces, hats, and weapons
changedImproved Starry Saloon song
changedPut Settings button on the home page
addedAdded Fullscreen button to settings
changedGeneral UI polish in menus and transitions
changedReduced bomb frequency in Snack Samurai

Space Slinger changes

addedNew inventory system for faces, hats, and weapons
changedImproved Starry Saloon song
changedPut Settings button on the home page
addedAdded Fullscreen button to settings
changedGeneral UI polish in menus and transitions

General Changes:

  • New inventory system for faces, hats, and weapons

  • Locked cursor in window when using

  • Cleaned up boss freeze frame

  • General tweaks to arcade mode for clarity

  • Improved Starry Saloon song

  • Put Settings button on the home page

  • Added Fullscreen button to settings

  • Show what is available in the demo and what will be available in the full release better

  • General UI polish in menus and transitions

  • Reduced bomb frequency in Snack Samurai

Upgrade Changes:

  • Lowered hat blast pushback and increased damage

  • Changed sniper scope to actually do headshots

  • Changed telescope to increase bullet speed as well as accuracy

  • Added hat blast + orbitting hat synergy

  • Obtaining both single and double orbits now results in triple orbit

Bugfixes:

  • Fixed bug where shotgun projectiles would do no damage after a time slow

  • Fixed bug where you could pause during D^2 logo

  • Fixed bug where pixel fade would continue during a pause

  • Fixed bug where the drone and counter shot would not match the number of bullets from current gun

  • Fixed bug in the settings text display

  • Fixed bug where having a controller connected meant not being able to use your mouse

  • Fixed bug where incorrect bullets would turn into bees after splitting

  • Fixed bug where visual trails would persist after returning home

  • Fixed bug where the katana would appear during a transition

  • Fixed bug where elements would not update to current palette during a run

Source

Steam News / 10 May 2026

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