Full notes
Full Space Slinger update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Space Slinger changes
General Changes:
New inventory system for faces, hats, and weapons
Locked cursor in window when using
Cleaned up boss freeze frame
General tweaks to arcade mode for clarity
Improved Starry Saloon song
Put Settings button on the home page
Added Fullscreen button to settings
Show what is available in the demo and what will be available in the full release better
General UI polish in menus and transitions
Reduced bomb frequency in Snack Samurai
Upgrade Changes:
Lowered hat blast pushback and increased damage
Changed sniper scope to actually do headshots
Changed telescope to increase bullet speed as well as accuracy
Added hat blast + orbitting hat synergy
Obtaining both single and double orbits now results in triple orbit
Bugfixes:
Fixed bug where shotgun projectiles would do no damage after a time slow
Fixed bug where you could pause during D^2 logo
Fixed bug where pixel fade would continue during a pause
Fixed bug where the drone and counter shot would not match the number of bullets from current gun
Fixed bug in the settings text display
Fixed bug where having a controller connected meant not being able to use your mouse
Fixed bug where incorrect bullets would turn into bees after splitting
Fixed bug where visual trails would persist after returning home
Fixed bug where the katana would appear during a transition
Fixed bug where elements would not update to current palette during a run
Source
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