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Steam News2 June 20261mo ago

📢 Space Scum Updated Playtest Live

🛠️Experimental Playtest Updated V.0.9.0.12 ✨ Thank you everyone for providing feedback on the experimental branch for Space Scum. We've made a few changes since our latest closed playtest.

In this update10

Full notes

Full Space Scum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes9 additions14 changes0 removals
  • UI and audio
  • Maps
  • Performance
  • Balance
  • Gameplay
changedBattle Start ScreenConfigure Crew button lets you swap gear before committing to a fight
addedTactical MapCharacter highlight added on mouseover
addedTactical MapMovement and abilities have new visual edge to better see ranges
changedTactical MapIcons combined into a single display, shown in toast notifications
addedTactical MapPounce ability added to Varanus
changedTactical MapBilehusks now leave a poison effect on the ground after attacking

Space Scum changes

changedConfigure Crew button lets you swap gear before committing to a fight
addedCharacter highlight added on mouseover
addedMovement and abilities have new visual edge to better see ranges
changedIcons combined into a single display, shown in toast notifications
addedPounce ability added to Varanus

🛠️Experimental Playtest Updated V.0.9.0.12

✨ Thank you everyone for providing feedback on the experimental branch for Space Scum. We've made a few changes since our latest closed playtest.

🎮 How To Join The Playtest

  1. Right click your First Blood demo app

  2. Select "Properties"

  3. Click "Game Versions & Betas"

  4. Select "Experimental"

  5. Let the game branch download and hit play

Changes since V0.9.0.4 Playtest

Battle Start Screen

  • Flee and Tactical Withdrawal options replace the old retreat system

  • Configure Crew button lets you swap gear before committing to a fight

Tactical Map

  • Character highlight added on mouseover

  • Movement and abilities have new visual edge to better see ranges

  • Icons combined into a single display, shown in toast notifications

  • Pounce ability added to Varanus

  • Bilehusks now leave a poison effect on the ground after attacking

  • Smoke Grenades added to some enemies

AI

  • Multiple improvement passes

  • Pathfinding performance improvements

World Map

  • Wandering behavior reworked

  • Animals now avoid roads

  • More clearly shows which resources are being consumed and warns when running low

Recruit & Crew Menus

  • Significant UI rework across both menus. Menu should now give indication of how good a character is at a glance

Economy & Balance

  • Wages increased with compound scaling on level-ups

  • Provisions prices increased (food, medical, repair, thermal regulator)

  • Trade good prices capped; quantity in settlements reduced

  • Mission rewards reduced

  • Max 1 active mission at a time. 2 max with vehicle unlock

  • XP progression made less severe

Misc

  • New crew symbols with colour swatches on the personalize screen

  • Minor skill tree rearranging

  • Many new sounds added

  • New female voices added

✍️ We want to hear from you! Give us feedback on the new build.

If you’re available between now and Thursday, June 4th, we would love for you to join the discord, playtest the latest build and give us feedback. At the moment, we’re looking for feedback on combat balancing, and the new builds possible with the talents. Simon & Ed will be present as well, so you can give feedback to them directly and on the survey. 👉 Link to the feedback form

⚠️ We ask that playtesters not share any footage, screenshots or discuss the playtest outside of the designated playtest channel. Thank you and we hope to see many of you in our playtest.

Space Scum Demo First Blood

— The Space Scum Team

Looking for more?

Check out the Forklift Interactive publisher page and follow it to see new games and updates as they arrive.

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Source

Steam News / 2 June 2026

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