Full notes
Full Space Rock Breaker update
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What changed
- Balance
- Performance
- UI and audio
- Gameplay
Space Rock Breaker changes
Howdy, here is the first patch for the demo build of Space Rock Breaker If you have given feedback or played the demo, thanks so much! It means a lot, and I've been enjoying watching the let's plays and reading your reviews and feedback. This patch is mostly bug fixes, although there are some small balance changes aswell.
Fixed an issue where bullets would clip through asteroids. The method I used to fix this issue is slightly more CPU intense, so if there any noticeable performance drops let me know in the discussions!
The cursor is now visible over top of the transition screen.
Fixed an issue that caused the lootbox and "open lootbox" button to disappear until the game was restarted.
added a toggle in the options to decide weather the game will run will minimized/unfocused. The toggle defaults to "On".
Added an upgrade to further increase the spawnrate of asteroids.
The following changes will require a new save file for them to take effect:
Reduced fuel drain per shot by 50%
Increased missile damage given by "Explosive Warhead" upgrade from +5 to +10 per level.
Halved spacemine base HP
The most highly requested change has been to increase the speed that you can open lootboxes, which I highly agree with. This is a change I am currently working on, and will post an update as soon as I can! Thanks for playing WAKA
Source
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