Full notes
Full Space Rift - Episode 1 update
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Repeated intro
Hello everyone, the first big patch is uploading right now onto the servers! Here's the list of what we have been able to fix during the first days after release! Bugfixes
What changed
- Server
- Gameplay
- Performance
- UI and audio
- Fixes
Added the Oculus SDK as launch option
Improved Performance
(Ongoing) corrections in localization and subtitles
Correct implementation & effect of Laser Flak Weapon
Added missing Junk Part Texture in Sector 1
Sped up animations of Points of Interest in Station
Improved Asteroid spawning in Sector 4
Disabled multiple mining of same asteroid
Fixed movement of Barker enemies
Added Sound Effects to a certain moment in Sector 5
Animated an opened hatch
Player ships are now seen on the sightseeing platform
Edited dialog before cutting open the storage in sector 3 to better reflect what’s happening
Optional Objective now animated away when completed
Repositioned EMP Shield and Repair Gel icons to obstruct less of player view
Laser Cutter and Drill now show “Out of Range” when player ship is too far away
Laser Cutter now leaves a trace after being disrupted by approaching enemies
Added option to enable/disable subtitles for everything but intercom dialog
Fixed bugs concerning the loading screen in the main menu
Lots of small things not worthy of being mentioned here
Balancing
Enemy shots are now slightly bigger
Repair Gel now works faster, but takes longer to engage
More improvements are on the way :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
