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Full Space Pirate Trainer update
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What changed
- Compatibility
- Gameplay
- Balance
Space Pirate Trainer beta is out now, featuring new gameplay, graphics, weapons, powerups, and the revered Volton. The Volton is a melee weapon that redirects pulse lasers back to their origin, and also includes a plasma-link that can pull droids towards you or smash them into the environment. It takes some practice to master, though once you do.. it opens up a lot of possibilities! Other new weapons include the Ion Grenade Launcher and Shotworks - both incredibly powerful additions to a Space Pirate arsenal. Use the trigger to fire a grenade from the Ion Grenade Launcher, and hit the trigger again to detonate. You can take out a whole swarm of droids with just one perfectly placed hit. The Shotworks sends out a spray of plasma, perfect for taking out a close range enemy or deflecting a group of medium range droids. After a successful droid takedown, one of five PowerUps may appear. Once activated PowerUps will greatly enhance your abilities for ten seconds. PowerUps include a shield, machine guns, homing bullets, a gravity field, and missiles. Alongside the global Space Pirate Captain leaderboard are leaderboards for each weapon, so you’ll be able to dance your way up the charts dedicated to your favourite method of playing. There are *lots* more updates in this release, so read on below for a list of some of the ones we remembered to write down these past few months! We'd like to thank all the supporters here on the forums, Twitter and Reddit that have helped make this beta possible, your contributions have been invaluable! We've really enjoyed going through your feedback and are pretty certain you're going to absolutely love this update. Thanks for your support! I-Illusions
Space Pirate Trainer Beta Change-list
New weapons
Shotworks: Your very own space pirate shotgun. Really great for close range destruction, also pretty great for medium range scattered shots
Ion Grenade Launcher: This is a whole bunch of 4th of July’s rolled into one gun. Shoot once to send out a grenade, and again to detonate
- The VoltonBrand new second option for the shield, turns into a laser-deflective bat that doubles as a plasma link! Try aiming the blue laser at a droid, pulling the trigger and lassoing that droid around like a space cowboy! All lasers deflected with the plasma-link will be redirected back to the location they were fired from
New enemies
Scout droid: fires a whole bunch of quick bursts, and then zaps as far away as it can
Heavy: The Beta “big gun” - this droid fires *five* lasers simultaneously to ensure anything and everything is obliterated. The blue laser is harder to dodge because of its higher velocity
PowerUps
After every droid is destroyed there is a chance a PowerUp cubes will spawn, up to a limit of three PowerUps at any one time. When activated (by shooting, hitting them with your head or with your shield) a PowerUp will last for ten seconds. PowerUps include:
Machine gun (green): Quick machine gun fire if you’ve got your guns out
Shield (blue): A temporary bubble surrounds you and no droid fire can break through. Perfect for those tender space pirate times
Homing bullets (yellow): Need some help aiming? These guys will do the dirty work for you. Hit the yellow PowerUp and then push the trigger - bullets will find their own way to a droid!
A Little Help From My Ship
Source
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