HomeGamesUpdatesPricingMethodology
Steam News14 December 20223y ago

New update, bug fixes

Correction of the combat system of the game and the graphic component Changelist: [fix] Fixed incorrect addition of missiles in modules during reload [fix] Fixed inability to use countermeasures on ships [fix] Fixed wor

Full notes

Full Space Nations - Battlearena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
fixed[fix] Fixed incorrect addition of missiles in modules during reload
fixed[fix] Fixed inability to use countermeasures on ships
fixed[fix] Fixed work of ship modules during re-equipment, now all modules have the correct stats and are not reset to standard modules
fixed[fix] The visual component of the thrusters of the Assassin ship has been fixed - now they are not mixed up in places
fixed[fix] The visual component of the main engines of the Assassin ship has been fixed - now the engines work correctly during afterburner
fixed[fix] Fixed idle animation of thrusters, now level 2 and 3 thrusters animate correctly

Correction of the combat system of the game and the graphic component

Changelist:

  • [fix] Fixed incorrect addition of missiles in modules during reload

  • [fix] Fixed inability to use countermeasures on ships

  • [fix] Fixed work of ship modules during re-equipment, now all modules have the correct stats and are not reset to standard modules

  • [fix] The visual component of the thrusters of the Assassin ship has been fixed - now they are not mixed up in places

  • [fix] The visual component of the main engines of the Assassin ship has been fixed - now the engines work correctly during afterburner

  • [fix] Fixed idle animation of thrusters, now level 2 and 3 thrusters animate correctly

  • [fix] Fixed a bug in the calculation of the amount of remaining ammunition in weapons, now you will no longer see "-1" on the ammo counter

  • [fix] Fixed animation of firing in the multi-barrel gun when reloading, now the animation is synchronized

  • [fix] Fixed teleportation of small asteroids breaking animation

  • [fix] Fixed teleportation of ship explosion animation

  • [fix] Fixed camera passing through asteroids

  • [fix] The animation of the main engines on the Eagle ship has been fixed - now everything looks correct

  • [fix] Fixed firing of multi-barreled cannons at bot ships, now they do not fire in short bursts

  • [fix] Fixed a bug with the transfer of modules in the inventory: now when replacing modules, the old module is returned to the inventory

  • [fix] Fixed an inoperative special ability of the Blade ship

  • [fix] Fixed LAMS operation logic, now the module does not destroy player's missiles

  • [change] Changed appearance of chaff countermeasures, now they look correct like foil instead of flare

  • [change] The control of the Blade ship has been changed, now it has become more pleasant to control the ship

Source

Steam News / 14 December 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.