Full notes
Full Space Nations - Battlearena update
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What changed
- Gameplay
- Fixes
Correction of the combat system of the game and the graphic component
Changelist:
[fix] Fixed incorrect addition of missiles in modules during reload
[fix] Fixed inability to use countermeasures on ships
[fix] Fixed work of ship modules during re-equipment, now all modules have the correct stats and are not reset to standard modules
[fix] The visual component of the thrusters of the Assassin ship has been fixed - now they are not mixed up in places
[fix] The visual component of the main engines of the Assassin ship has been fixed - now the engines work correctly during afterburner
[fix] Fixed idle animation of thrusters, now level 2 and 3 thrusters animate correctly
[fix] Fixed a bug in the calculation of the amount of remaining ammunition in weapons, now you will no longer see "-1" on the ammo counter
[fix] Fixed animation of firing in the multi-barrel gun when reloading, now the animation is synchronized
[fix] Fixed teleportation of small asteroids breaking animation
[fix] Fixed teleportation of ship explosion animation
[fix] Fixed camera passing through asteroids
[fix] The animation of the main engines on the Eagle ship has been fixed - now everything looks correct
[fix] Fixed firing of multi-barreled cannons at bot ships, now they do not fire in short bursts
[fix] Fixed a bug with the transfer of modules in the inventory: now when replacing modules, the old module is returned to the inventory
[fix] Fixed an inoperative special ability of the Blade ship
[fix] Fixed LAMS operation logic, now the module does not destroy player's missiles
[change] Changed appearance of chaff countermeasures, now they look correct like foil instead of flare
[change] The control of the Blade ship has been changed, now it has become more pleasant to control the ship
Source
Changelog.gg summarizes and formats this update. How we read updates.
