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Steam News6 February 20206y ago

Update 1.2

Update 1.2 brings a variety of updates and bug fixes to the game. One of the major goals of this update was increasing game stability/performance. A summary of some of the changes can be found below.

Full notes

Full Space Mercenary Shooter : Episode 1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Performance
  • UI and audio
  • Balance
changedUpdate 1.2 brings a variety of updates and bug fixes to the game. One of the major goals of this update was increasing game stability/performance. A summary of some of the changes can be found below.
addedGraphical changes -Tweaked camera filters and post-processing effects. -Re-textured Various objects -Re-modled Turrets and various other small objects. -New Lighting system -UI Improvements to menu / in-game -HUD enlarged and background added
changedGameplay Changes -Shrunk shotgun spread -Slowed enemy projectiles - Crosshairs better reflect actual weapon spread - Enemy placement re-balance in some levels.
changedPerformance -Framerate Increases -More stable on levels with large amounts of light objects. -Improved Culling system

Space Mercenary Shooter : Episode 1 changes

changedUpdate 1.2 brings a variety of updates and bug fixes to the game. One of the major goals of this update was increasing game stability/performance. A summary of some of the changes can be found below.
addedGraphical changes -Tweaked camera filters and post-processing effects. -Re-textured Various objects -Re-modled Turrets and various other small objects. -New Lighting system -UI Improvements to menu / in-game -HUD enlarged and background added
changedGameplay Changes -Shrunk shotgun spread -Slowed enemy projectiles - Crosshairs better reflect actual weapon spread - Enemy placement re-balance in some levels.
changedPerformance -Framerate Increases -More stable on levels with large amounts of light objects. -Improved Culling system

Update 1.2 brings a variety of updates and bug fixes to the game. One of the major goals of this update was increasing game stability/performance. A summary of some of the changes can be found below.

Graphical changes -Tweaked camera filters and post-processing effects. -Re-textured Various objects -Re-modled Turrets and various other small objects. -New Lighting system -UI Improvements to menu / in-game -HUD enlarged and background added

Gameplay Changes -Shrunk shotgun spread -Slowed enemy projectiles - Crosshairs better reflect actual weapon spread - Enemy placement re-balance in some levels.

Performance -Framerate Increases -More stable on levels with large amounts of light objects. -Improved Culling system

Source

Steam News / 6 February 2020

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