Full notes
Full Space Mechanics: repair | hiring | crafting update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Space Mechanics: repair | hiring | crafting changes
Dear space mechanics,
In this update, the uranium rod repair system has been reworked and the repair system for the spaceship in the photo has been simplified.
Now, in order to repair a uranium rod, you need 2 medium batteries (plus) instead of 4 small batteries (plus).
The spaceship in the photo was difficult to repair because the flasks with uranium liquid often flew further than necessary, but from the perspective of the one who was repairing everything looked normal, which could cause confusion for the player and this was very annoying, now this problem will no longer exist.
Bug fixes.
Bug#1 - Uranium could not be created.
Bug#2 - Sound settings did not work.
Bug#3 - The flame sound of one of the spaceships did not turn off.
In the plans.
Adding copper and crafting from copper.
Your review can be more powerful than any battery in the ship :)
Good luck with crafting <3
Source
Changelog.gg summarizes and formats this update. How we read updates.
