Full notes
Full Space Hulk (Classic) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
1.1.1 ---- Features/improvements Lightmap and lightprobe support. This is turned on by default and can be turned off in the options Toggle to turn on/off visual fx Bugfixes: Fixed the OSX freeze bug on exit. Fixed the Credits menu Fixed the checkboxes in the options menu (again) Delete save slot button in the Load game menu now works properly. Fixed exceptions when trying to load saved game for a single campaign. Fixed save game list to show the last write date instead of the date of creation. Sorting the saved games by the last write date. Fixed the text errors in the load game box Fixed the resolution switching bugs in the game options Fixed news sometimes stuck in “Fetching…” state Audio system fixed and improved Removed annoying sound that played when moving a blip. Camera pan fixes on deploy in some missions. Known issues On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry.
Source
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