Full notes
Full Space Foodie update
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Repeated intro
Hello everyone. After this trial of the demo, many friends mentioned to us the issue of the novice guidance part, so this update mainly includes the following content:
What changed
- Gameplay
- UI and audio
- Store
- Events
Space Foodie changes
Main updates:
Redo the novice guidance part of the game, especially the restaurant management part.
Redo part of the main plot of the trial.
Some details are updated:
BUG: The table placed on the edge will permanently trigger customer pathfinding problems
BUG: Some interface translation problems are incorrect.
BUG: Loading progress is stuck.
BUG: After buying missing furniture, purchase tips will be updated in real time.
When a restaurant is operating, press the Tab key to pop up a cooking step prompt interface for the current menu
When preparing for restaurant operations, the interactive logic of adding menu dishes is updated [intuitive button interaction]
When setting up the menu, it will be highlighted if the menu meets the customer's taste
When exploring a planet, if the thermal value level increases, the thermal value ability enhancement card will pop up directly
In some event states, players cannot move and interact.
Interaction range of restaurant business furniture x 1.2 times
When exploring planets, attackable creatures will automatically enter combat when they appear in view.
In the dining car area layout interface, a new Ui button is added to the selection status performance
Every feedback is very valuable. Look forward to your trial and feedback!
Thank you very much!
Source
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