What changed
1 fix0 additions0 changes0 removals
fixedSpace Food Truck's asynchronous soft launch is officially... hardened! To celebrate, we're dropping the price by 33% until September 16th at 10am Pacific. That should keep this weekend's servers pretty busy, so it's a fantastic time to find a crew online and whip up something spacious. Here's a quick rundown of the UI and bug tweaks we've done since our async mode soft launched: - Added dimming to player names in lobbies when players who are not present in async games. - Fixed bug with broken pod status icons causing errors upon joining online games. - Fixed a bug with live server listings showing games as joinable when they had already started. - Countdown timers no longer get skipped during turn phases. - Reduced memory consumption while in-game - Privacy Toggle now works for asynchronous games. - Kick button now only available when target player is present. - UI tweaks for leaving async games.
Space Food Truck changes
fixedSpace Food Truck's asynchronous soft launch is officially... hardened! To celebrate, we're dropping the price by 33% until September 16th at 10am Pacific. That should keep this weekend's servers pretty busy, so it's a fantastic time to find a crew online and whip up something spacious. Here's a quick rundown of the UI and bug tweaks we've done since our async mode soft launched: - Added dimming to player names in lobbies when players who are not present in async games. - Fixed bug with broken pod status icons causing errors upon joining online games. - Fixed a bug with live server listings showing games as joinable when they had already started. - Countdown timers no longer get skipped during turn phases. - Reduced memory consumption while in-game - Privacy Toggle now works for asynchronous games. - Kick button now only available when target player is present. - UI tweaks for leaving async games.
Space Food Truck's asynchronous soft launch is officially... hardened! To celebrate, we're dropping the price by 33% until September 16th at 10am Pacific. That should keep this weekend's servers pretty busy, so it's a fantastic time to find a crew online and whip up something spacious. Here's a quick rundown of the UI and bug tweaks we've done since our async mode soft launched: - Added dimming to player names in lobbies when players who are not present in async games. - Fixed bug with broken pod status icons causing errors upon joining online games. - Fixed a bug with live server listings showing games as joinable when they had already started. - Countdown timers no longer get skipped during turn phases. - Reduced memory consumption while in-game - Privacy Toggle now works for asynchronous games. - Kick button now only available when target player is present. - UI tweaks for leaving async games.