Full notes
Full Space Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Due to a series of complications with the Unreal Engine, the latest update has taken a while to complete, but I have just successfully upgraded the engine to the latest version (4.18), which solves a number of issues with the game. • The framerate has been vastly improved. • The menu system has had a complete overhaul. • The flying system now uses rocket thrusters attached to your hands. • The Ringed planet now has ten-thousand physical asteroids circling it. • The intro Room and Tutorial have been updated with a new Voice Actor. • The inability to use the 'Backspace' and button within the VR music browser has been fixed. • A game-breaking error with using the Xbox controller has been remedied. • Thumbsticks & Thumbpads now have digital sensitivity instead of analogue. • A Web Browser has been added to Desktop mode for easy playing of music. • Improved Music Visualization effects, and more! Rather than fix other minor bugs that were produced with the update, I have chosen to release it for Steam first as I know many of you will be downloading it as I sleep and I’d rather you have a more stable version of the game. I will be continuing to update the game with minor fixes over the next few days, so if you come across any more bugs, please wait 1 day before messaging me as I may have it fixed by then. I hope you enjoy the latest instalment of the Space Dream Demo!
Source
Changelog.gg summarizes and formats this update. How we read updates.
