Full notes
Full Space Cat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- UI and audio
SPACE CAT v3.2 PATCH NOTES
GLOBAL
Minor bugfixes
Swinging the Hammer weapon forward will no longer break blocks below you.
The animation is slightly modified to reflect this.
Three of the arranged tracks have been altered to be less bass-heavy (BGM3, Battle Mode Options and Help/Controls)
CLASSIC MODE - Leveling System
As you work to collect 10000 points, the intensity increases as you collect points. Once you reach 10000 points, the intensity resets and you reach a new difficulty level.
You reach a new level every 10000 points.
Every time you level up, the screen is cleared of hazards.
You start at a higher intensity every time you level up (capping at 5)
You reach higher intensities faster after reaching level 5.
The current level is displayed on the HUD (in different spots depending on the player count)
CLASSIC MODE - Other Changes
The HUD will now change color to match the current intensity.
UFOs are slightly more common.
Three UFOs will now appear when there are very few blocks on screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
