New Content Change of Plan (Eve Special card) Vote (Setup Step): Dismiss the current vote check. Who said you need to follow the rules?
In this update7
Full notes
Full Space Betrayers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition6 changes0 removals
Balance
Gameplay
Events
UI and audio
addedChange of Plan (Eve Special card)Who said you need to follow the rules? Eve Special card allows her to completely dismiss any vote check during it’s Setup Step. This powerful Special card can be used to either escape from tough situations or even remove any chances of reaching good outcomes.
changedLucky DiceNerf: Reduced pass increase from 25% to 20%. Reason: We re-balanced most of the luck values so that players don’t need to rely on Luck Dices plays.
changedIntercept ChallengeNerf: Reduced pass chance from 75% to 60%. Reason: This card is intended to be considered a risky play. Previously players had 100% success when combined with a Luck Dice. This is a huge nerf and we will keep an eye on how this card will perform to see if we need to tune up it’s value again.
changedCancel DestinationNerf: Reduced pass chance from 75% to 65%. Reason: Same as the Intercept Challenge. However since this card has fewer uses than Intercept Challenge we decided to keep it’s value a bit above the Intercept Challenge card.
changedAnti-Tick RoomBuff: Increased pass chance from 25% to 30%. Reason: This is an indirect nerf to the Ticks since they were too punitive to the Sailors.
changedJump Control RoomBuff: Reduced fail chance for each battery value.
addedWho said you need to follow the rules? Eve Special card allows her to completely dismiss any vote check during it’s Setup Step. This powerful Special card can be used to either escape from tough situations or even remove any chances of reaching good outcomes.
changedNerf: Reduced pass increase from 25% to 20%. Reason: We re-balanced most of the luck values so that players don’t need to rely on Luck Dices plays.
changedNerf: Reduced pass chance from 75% to 60%. Reason: This card is intended to be considered a risky play. Previously players had 100% success when combined with a Luck Dice. This is a huge nerf and we will keep an eye on how this card will perform to see if we need to tune up it’s value again.
changedNerf: Reduced pass chance from 75% to 65%. Reason: Same as the Intercept Challenge. However since this card has fewer uses than Intercept Challenge we decided to keep it’s value a bit above the Intercept Challenge card.
changedBuff: Increased pass chance from 25% to 30%. Reason: This is an indirect nerf to the Ticks since they were too punitive to the Sailors.
New Content
Change of Plan (Eve Special card)
Vote (Setup Step): Dismiss the current vote check.
Who said you need to follow the rules? Eve Special card allows her to completely dismiss any vote check during it’s Setup Step. This powerful Special card can be used to either escape from tough situations or even remove any chances of reaching good outcomes.
Balance Changes
Lucky Dice
Nerf
Reduced pass increase from 25% to 20%.
Reason
We re-balanced most of the luck values so that players don’t need to rely on Luck Dices plays.
Intercept Challenge
Nerf
Reduced pass chance from 75% to 60%.
Reason
This card is intended to be considered a risky play. Previously players had 100% success when combined with a Luck Dice. This is a huge nerf and we will keep an eye on how this card will perform to see if we need to tune up it’s value again.
Cancel Destination
Nerf
Reduced pass chance from 75% to 65%.
Reason
Same as the Intercept Challenge. However since this card has fewer uses than Intercept Challenge we decided to keep it’s value a bit above the Intercept Challenge card.
Anti-Tick Room
Buff
Increased pass chance from 25% to 30%.
Reason
This is an indirect nerf to the Ticks since they were too punitive to the Sailors.
Jump Control Room
Buff: Reduced fail chance for each battery value.
3 batteries: from 90% to 80%,
4 batteries: from 75% to 60%,
5 batteries: from 25% to 20%,
Reason: This should help reduce the risk of earlier jump attempts. We will keep an eye on how these values will perform.
Luck Checks
Tuned up most Swarm challenge values to make it a bit easier for the sailors to pass these checks without a Lucky Dice.
Other
Included last Demo patches and bug fixes. Fixed Swarm cards inspect description. Fixed Anti-Tick location inspect description. Various other localization fixes. Updated Portuguese (Brazil) localization.