Repeated intro
What changed
1 fix6 additions0 changes0 removals
- Gameplay
- Balance
- UI and audio
- Fixes
addedA new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The smugglers are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items.
addedTIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors.
addedI've also added the precious rocks - we don't know what they're for yet, but they're there.
addedEnemy stations now have a health bar at the top to make it easier to see how much health they have left.
addedPatch NotesSmugglers added. *New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5). *RYNO is no longer available in central sector.
addedPatch NotesAdded life bar (final boss) to enemy stations. *Adjusted sector 13 portal price. *Modified main station UI. *Modified colliders main station. *Inventory shows TIER of items and if they are equipped. *Added game mode description to main menu. *Stones added to loot (don't know what for yet, but there are stones). *Modified player propellant.
Space Battle changes
addedA new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The smugglers are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items.
addedTIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors.
addedI've also added the precious rocks - we don't know what they're for yet, but they're there.
addedEnemy stations now have a health bar at the top to make it easier to see how much health they have left.
addedSmugglers added. *New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5). *RYNO is no longer available in central sector.
A new version just out of the oven. After the release of 1.0, I wanted to implement several pending adjustments that, due to lack of time, I couldn't add before. The smugglers are an element that has been in and out of the game until now. You will finally be able to trade in other sectors; for now they only offer new weapons, but over time they will have special discounts on various items.
- TIER 1,2,3,4 and 5 weapons added. Higher TIER weapons are to be found in distant sectors.
I've also added the precious rocks - we don't know what they're for yet, but they're there.
Enemy stations now have a health bar at the top to make it easier to see how much health they have left.
Patch Notes
*Smugglers added. *New weapons as initial player progression Gun (Tier 2, 3, 4, 5), Laser (Tier 2, 3, 4, 5). *RYNO is no longer available in central sector.
*Added life bar (final boss) to enemy stations. *Adjusted sector 13 portal price. *Modified main station UI. *Modified colliders main station. *Inventory shows TIER of items and if they are equipped. *Added game mode description to main menu. *Stones added to loot (don't know what for yet, but there are stones). *Modified player propellant.
Bug-fixes
*Fixed major issue when equipping weapons. *Fixed major issue with going through portals removing all your credits.