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Steam News14 June 202620d ago

Patch notes 1.8.8.078 - Gauss Cannon Fix

New features Ace tree trials now additionally displays the trial objective in a large text on top before starting. Closed pirate map portals will now inform the player with correct error line.

In this update5

Full notes

Full Space Aces update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition6 changes0 removals
  • Maps
  • Gameplay
  • Store
changedNew featuresClosed pirate map portals will now inform the player with correct error line.
addedGauss hit detection rework:On top of that, all player ships received brand new simple hitbox, which means ship like phoenix is now slightly harder to target than gryphon.
changedGauss hit detection rework:NOTE: Hitboxes are adjusted for the VANILLA version of the game. On mods the hitbox might feel bit too big.
changedGauss hit detection rework:Stargazer Ultra radar range increased to 100%.
changedGauss hit detection rework:Uritaium payment packs now mention how often you can purchase them.
changedGauss hit detection rework:Some locale strings like drone and booster drops have been adjusted to be more informational.

Space Aces changes

changedClosed pirate map portals will now inform the player with correct error line.
addedOn top of that, all player ships received brand new simple hitbox, which means ship like phoenix is now slightly harder to target than gryphon.
changedNOTE: Hitboxes are adjusted for the VANILLA version of the game. On mods the hitbox might feel bit too big.
changedStargazer Ultra radar range increased to 100%.
changedUritaium payment packs now mention how often you can purchase them.

New features

  • Ace tree trials now additionally displays the trial objective in a large text on top before starting.

  • Closed pirate map portals will now inform the player with correct error line.

Changes

Gauss hit detection rework:

  • The gauss projectile has now more accurate bounding hitbox with rotation tracking, which means it will not pass by a ship model because it was not dead on center from certain awkward angle.

  • On top of that, all player ships received brand new simple hitbox, which means ship like phoenix is now slightly harder to target than gryphon.

  • NOTEHitboxes are adjusted for the VANILLA version of the game. On mods the hitbox might feel bit too big.
  • Stargazer Ultra radar range increased to 100%.

  • Stargazer Target Decipher - Mission marked targets are now 50% bigger on the minimap.

  • Uritaium payment packs now mention how often you can purchase them.

  • Some locale strings like drone and booster drops have been adjusted to be more informational.

  • Chat rooms are now sorted in order: General, Faction, Clan, Group.

  • The passive level up booster now also works in training arena.

Fixes

  • Stargazer target decipher only working on initial use, ships spawned after, would not be marked properly

  • Stargazer target decipher marking wrong types of aliens (Mission for ultra = marks elite, vice versa)

  • Stargazer target decipher marking alien ships that are not currently in order (Sequential missions)

  • Warp system enabling you to go into negative Uritaium

  • When obtaining booster that lasts shorter than an hour, game would display 0 hours - now game shows minutes instead.

Mission system not tracking the correct new mission after user would complete a mission.

  • Mission system would get stuck on compact menu when finishing last mission available, instead of opening the detail mode.

Source

Steam News / 14 June 2026

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