In this update2
Full notes
Full Space Aces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
Space Aces changes
Steam post image New features
As promised, users can now pick a new option in the window toggle animation speed called "Accelerated". This option opens and closes the windows almost instantly.
Optimization
Fixed a bug causing drones to run visual related calculations even when not visible.
Fixed a bug causing repair robots to run visual related calculations even when not visible.
Fixed a bug causing laser charge lights to run visual related calculations even when not visible.
Fixed a bug causing collectables to run visual related calculations even when not visible.
Optimized text (such as username, titles etc.) rendering.
Fixes
Fixed explosion audio not working (mods will need to make adjustments).
Incorrect jump cpu cost calculation.
Fixed the way game removes inactive sprites. This should reduce the amount of crashes on new renderer for players susceptible to crashes. Will also have positive effect on players with weaker hardware.
At the end of TDM, the game would teleport very rarely a player to wrong coordinates, this would then lead to a server crash.
Source
Changelog.gg summarizes and formats this update. How we read updates.
