Dear Engineers! We’re back with another devlog focused on the recent progress! Last month we spent working on core mechanics, tools and we worked on preparing an internal vertical slice pre-alpha build of current featur
Full notes
Full Soyuz Constructors update
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What changed
0 fixes2 additions3 changes0 removals
Balance
Gameplay
Server
Store
changedDear Engineers!Recently, we’ve started improving the Hotbar. For instance, after picking up small items like the screws, they will automatically stack up in one Hotbar slot.
addedDear Engineers!Items in the Hotbar slots can be selected during gameplay. After choosing the stack of screws in the inventory in order to use them, they will appear in the storage jar, which can be put in a warehouse locker.
changedDear Engineers!We’ve also improved the assembly process. While snapping components to the rocket engine, the ghost will appear after a second.
addedDear Engineers!Keep in mind that the game is still in development, and we’re sharing with you work in progress. There will be a lot of changes visible soon as we are starting to work on new UI! Stay tuned for updates and feel free to share your suggestions on Steam Forum , or on our Discord server .
changedRecently, we’ve started improving the Hotbar. For instance, after picking up small items like the screws, they will automatically stack up in one Hotbar slot.
addedItems in the Hotbar slots can be selected during gameplay. After choosing the stack of screws in the inventory in order to use them, they will appear in the storage jar, which can be put in a warehouse locker.
changedWe’ve also improved the assembly process. While snapping components to the rocket engine, the ghost will appear after a second.
addedKeep in mind that the game is still in development, and we’re sharing with you work in progress. There will be a lot of changes visible soon as we are starting to work on new UI! Stay tuned for updates and feel free to share your suggestions on Steam Forum , or on our Discord server .
We’re back with another devlog focused on the recent progress! Last month we spent working on core mechanics, tools and we worked on preparing an internal vertical slice pre-alpha build of current features.
Recently, we’ve started improving the Hotbar. For instance, after picking up small items like the screws, they will automatically stack up in one Hotbar slot.
Items in the Hotbar slots can be selected during gameplay. After choosing the stack of screws in the inventory in order to use them, they will appear in the storage jar, which can be put in a warehouse locker.
We’ve also improved the assembly process. While snapping components to the rocket engine, the ghost will appear after a second.
Keep in mind that the game is still in development, and we’re sharing with you work in progress. There will be a lot of changes visible soon as we are starting to work on new UI! Stay tuned for updates and feel free to share your suggestions on Steam Forum, or on our Discord server.