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Steam News27 January 20251y ago

Status Update

Last week I mentioned I would post a road map for the coming weeks/months. I would like to take a moment to do this now.

Full notes

Full Sovereign Elect update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • UI and audio
  • Store
  • Gameplay
addedLast week I mentioned I would post a road map for the coming weeks/months. I would like to take a moment to do this now. At the moment, this is my list of things I want to get added to the game: • Bounty Board / Random events tied to bounty hunting • Prison and Courtroom areas for crime related random events • Profile Customization / Cosmetic rewards • Election Process / features for those elected • Enemy factions / quest line for hostile elected ruler • Mercenary Synergies / mercenary balance around player verse player combat • Raid Content • Additional crafting options • Bestiary / Game Manual • Better Tutorial / New Player Help
changedJanuaryAs of now, the bounty system and a few of the random events are ready. I was hoping I would have more complete and ready, but this is not the case. Player verse player content is tied to the bounty system, so I will work to get mercenary combat balanced out this week so I can release an update by the end of the month. Also in development, players will soon be able to earn cosmetic rewards that can be displayed on their player profiles. More details will be released concerning these at a future time.
addedFebruaryFor the month of February, I plan to develop and release the Election process. The whole point of the game is to become a sovereign elect, and this will finally be added to the game during February. Because I've dragged by feet getting the reputation system going, everything else has had to wait. I suppose there was so much to work on, I simply got overwhelmed. By the end of February, I'm hoping the election systems are all in and functioning as desired.
addedMarchFor the month of March, any additional content that I has come up in development will be worked on. A bestiary or guide book of information will need to be added to the game. Also, more help for new players.

Last week I mentioned I would post a road map for the coming weeks/months. I would like to take a moment to do this now. At the moment, this is my list of things I want to get added to the game: • Bounty Board / Random events tied to bounty hunting • Prison and Courtroom areas for crime related random events • Profile Customization / Cosmetic rewards • Election Process / features for those elected • Enemy factions / quest line for hostile elected ruler • Mercenary Synergies / mercenary balance around player verse player combat • Raid Content • Additional crafting options • Bestiary / Game Manual • Better Tutorial / New Player Help

January

As of now, the bounty system and a few of the random events are ready. I was hoping I would have more complete and ready, but this is not the case. Player verse player content is tied to the bounty system, so I will work to get mercenary combat balanced out this week so I can release an update by the end of the month. Also in development, players will soon be able to earn cosmetic rewards that can be displayed on their player profiles. More details will be released concerning these at a future time.

February

For the month of February, I plan to develop and release the Election process. The whole point of the game is to become a sovereign elect, and this will finally be added to the game during February. Because I've dragged by feet getting the reputation system going, everything else has had to wait. I suppose there was so much to work on, I simply got overwhelmed. By the end of February, I'm hoping the election systems are all in and functioning as desired.

March

For the month of March, any additional content that I has come up in development will be worked on. A bestiary or guide book of information will need to be added to the game. Also, more help for new players.

Source

Steam News / 27 January 2025

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