In this update5
Full notes
Full Southfield update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Events
- Balance
- Fixes
- UI and audio
Southfield changes
Hey buds, a hotfix has arrived!
Thanks to everyone who’s left us feedback and flagged bugs over the last 24 hours. Our devs have been hard at work, optimising and fixing - and we’ve been able to push a patch today to address many of your reports.
💩 Help, I’ve run out of fertiliser!
We’ve seen a few softlock moments during our tutorial, where the player hasn’t been able to progress as they’ve used up their fertiliser and struggles to find more. We’ve doubled the amount of smoosh and ooze in Baggle’s inventory so you can easily purchase more to complete the quest.
You can also get smoosh by leaving crops on the ground to decay, and ooze spawns around Ruffians at night. Hopefully you won’t run out now!
💩 Help, the floor ate my items!
We’ve seen reports that players have found themselves stuck in the ground, and in some cases, the ground has stolen all their items. When this happens, the game will try to force respawn your Bud if you’re unable to get free - and this will automatically revert you to a previous save state.
So, if you didn’t have anything in your inventory at that time, you’ll have an empty inventory when you’ve respawned. We recommend two things…
If you get stuck, try to ragdoll your way free, before the game tries to force respawn your Bud.
Manually save regularly, so that if this does happen, it won’t be quite as devastating if some (hopefully less) of your items have gone missing.
To save your game, press “Start”, navigate to the ⚙️ tab at the top, and press “Save Game”.
💩 Help, I need player support!
If you need to get in touch with us to report a bug not currently on our Known Issues thread, or mentioned in the fixes below, you can visit support.southfieldgame.com to raise a ticket. We also have a dedicated bug reporting forum in our community Discord.
Please be mindful that we are a small team and may not be able to respond to every report, but we’ll keep you posted on any fixes.
🌱 Full patch notes
Added Smoosh and Ooze into Baggle’s inventory
Moved Smoosh to be an immediate reward before the fertiliser quest
Adjusted the time it takes for crops to grow
Reduced growth time for Boinger crops
Boinger crops now provide more stamina when eaten
Fixed issue where players were not able to reset themselves
Adjusted LOD (level of detail) distances to alleviate popping issues
Changes to music near Vex for less ear ache
Items should no longer be instantly picked up again when dropped
Increased Seedbag production time
Campfires are now lit for increased vibes
Ruffians will now disappear when you clear the Vex corruption zone
Fix for the soil tiles not switching type based on terrain
Some fixes to collision issues
Various UI fixes
Source
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