HomeGamesUpdatesPricingMethodology
Steam News14 May 20261mo ago

Major update R5.0.0

Fixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes.

Full notes

Full Source of the Nile Digital Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions1 change1 removal
  • Performance
  • Gameplay
  • Fixes
fixedFixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes. This fix required a major restructuring of the lake-size checking script, rendering this version incompatible with previous R4 saves due to limitations of the legacy programming software used.
removedWater is no longer consumed from canteens at the end of each turn when in desert hexes containing oases.
fixedFixed an issue where pack mounts would remain after an explorer became ill and no healthy bearers were available to lead them.
fixedCorrected the misspelling of the Avalon Hill board game native tribe name “Kiyuyu” to “Kikuyu.”
changedThe Avalon Hill board game bonus discovery that listed “Hottentot” as a native encounter, has now been updated to “Khoikhoi” at the original authors’ request.

Source of the Nile Digital Edition changes

fixedFixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes. This fix required a major restructuring of the lake-size checking script, rendering this version incompatible with previous R4 saves due to limitations of the legacy programming software used.
removedWater is no longer consumed from canteens at the end of each turn when in desert hexes containing oases.
fixedFixed an issue where pack mounts would remain after an explorer became ill and no healthy bearers were available to lead them.
fixedCorrected the misspelling of the Avalon Hill board game native tribe name “Kiyuyu” to “Kikuyu.”
changedThe Avalon Hill board game bonus discovery that listed “Hottentot” as a native encounter, has now been updated to “Khoikhoi” at the original authors’ request.
  • Fixed a rare bug where under certain circumstances, a lake could exceed the intended maximum size of three hexes. This fix required a major restructuring of the lake-size checking script, rendering this version incompatible with previous R4 saves due to limitations of the legacy programming software used.

  • Water is no longer consumed from canteens at the end of each turn when in desert hexes containing oases.

  • Fixed an issue where pack mounts would remain after an explorer became ill and no healthy bearers were available to lead them.

  • Implemented culturally plausible, unique shields for named tribes in the tribe info pop-up panel.

  • Corrected the misspelling of the Avalon Hill board game native tribe name “Kiyuyu” to “Kikuyu.”

  • The Avalon Hill board game bonus discovery that listed “Hottentot” as a native encounter, has now been updated to “Khoikhoi” at the original authors’ request.

Source

Steam News / 14 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.