Full notes
Full Soundodger 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Dodge Fans!
What changed
- Gameplay
- UI and audio
- Events
- Fixes
- Performance
Soundodger 2 changes
The day has finally come. Soundodger 2 is now 1.0.0! No more Early Access. All features and songs and levels and dreams in general are in the game, ready for you to dodge to your heart's content. Thanks to everyone who has helped the project out along the way, including the lovely folks from the official discord, countless friends and family, and of course the incredible musicians and level creators who joined the team to bring you the amazing experience we now have.
I'll keep this short so you have more time to enjoy the game, so from all of us here, please enjoy!
♥Bean changelog v1.0.0 Game
Added 27 Achievements
Added 15 new songs & 45 new levels
Added heart gain/loss to heatmap
Removed Seventeen & Something expert (...for now)
Tweaked ending of Crowds expert to be less impossible
Minor tweaks to Talk About It, Modular Origami, safety in the sun advanced, ShinShinjuku expert
Major revisions to Shibuya advanced
Updated audio for Sophomore Slump
Added 2nd heart to Sophomore Slump challenge
Fixed inconsistent graze score math
Added 2 unlockable modes
Added ability to hold arrow keys to quickly scroll through levels
Fixed stream patterns sometimes firing while paused
Level Select
Fixed jpeg thumbnails not displaying
Tweaked position of grade quotations
Fixed thumbnail preview for album art not coloring correctly in some situations
Added 40 album art images (1 for each song)
Adjusted unlock requirements for most songs/levels
Editor
Fixed text that was sent away via gravity staying in its last position when time jumping
Improved performance when too many extra markers
Fixed text getting stuck on screen when time jumping
Source
Changelog.gg summarizes and formats this update. How we read updates.
