Full notes
Full Soundfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Maps
- Balance
Added a restart level option to the pause menu when playing in single player or local co-op
Fixed issue that could cause long stalls in online multiplayer and Cityscape levels
Fixed manual beat map label loading and UI display for songs imported from the same windows drive letter as the game installation directory
Added an Imported Songs category to the top of the Biome list in Free Play. They will also be listed in the appropriate biome
Fixed metadata parsing for some MP3s with non-English titles and correctly enable Arabic font for imported songs
Added a confirmation prompt when trying to remove imported songs and correctly update the Free Play menu UI
Added language select to the display options shown before starting a new game. It is also accessible from the main options page in the menu
Added a depth of field toggle to the video options
Changed FOV scaling to use the window height instead of width, this correctly zooms the camera for ultrawide resolutions like 21:9
Made Intensity on the World Map only reset to the highlighted location’s default if the player hasn't adjusted it during that session, until they return to the Overworld map
Minor balance adjustments based on player feedback
Made health pickups more frequent
Slight increase to early game health
Made equipment drop rarity a bit more generous, but pushed Legendary chance down a bit in early and mid levels
Reduced Banshee boss health
Fixed a bug that was preventing the final boss from using some of his attacks
Fixed auto-aim not applying to enemies on pressure plates
Fixed a spot in Cityscape where players could fall out-of-world
Fixed an enemy spawn delay that was happening in some Crypt levels
Fixed enemies occasionally spawning inside of collision in Depths
Fixed a spot near Forest exit doorways where players could get stuck
Made the metronome sound option default to "After no recent on beat input" for new players
Prevent the metronome sound from playing during dialogue and cutscenes
Fixed incorrect BPM being displayed in the menus for "Toss the Salt"
NOTE: Some of the new options are missing translations, which will be fixed in a future update
Source
Changelog.gg summarizes and formats this update. How we read updates.
