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Steam News18 May 20261mo ago

Demo Is Released!!

Hi guys! Thank you so, so much for being here! Soulwoven Princess is my first ever released game (well, demo, but still counts!) and honestly, I’m still a little overwhelmed seeing it finally out in the world.

Full notes

Full Soulwoven Princess update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Events
changedI’ve tried my best to clean up bugs, balance the mechanics, and polish the story, but if you run into any issues or simply want to share feedback, I'd appreciate it if you can share it with me through this link here .
changedDeck collection and tactical challenge using "Shards", which represents your beliefs and memories in the game to raise your skills. (Spoiler: I have at least 5 more shard gameplay mechanics on development for the full release!)

Soulwoven Princess changes

changedI’ve tried my best to clean up bugs, balance the mechanics, and polish the story, but if you run into any issues or simply want to share feedback, I'd appreciate it if you can share it with me through this link here .
changedDeck collection and tactical challenge using "Shards", which represents your beliefs and memories in the game to raise your skills. (Spoiler: I have at least 5 more shard gameplay mechanics on development for the full release!)

Hi guys!

Thank you so, so much for being here!

Soulwoven Princess is my first ever released game (well, demo, but still counts!) and honestly, I’m still a little overwhelmed seeing it finally out in the world. I’ve spent the past year working on it, and I truly hope it touches your heart and that you enjoy playing it as much as I enjoyed making it!

So a brief introduction of who Past Tense GO is, I am a solo game developer located in South East Asia, so everything you see, hear, and play is a one-girl-job :D.

I’ve tried my best to clean up bugs, balance the mechanics, and polish the story, but if you run into any issues or simply want to share feedback, I'd appreciate it if you can share it with me through this link here.

Here’s a little of what you can expect from the Demo:

  • The first 6 turns of the game to experience the Oakhaven Palace.

  • 20+ activities to raise your stats, craft, and gather ingredients.

  • Deck collection and tactical challenge using "Shards", which represents your beliefs and memories in the game to raise your skills. (Spoiler: I have at least 5 more shard gameplay mechanics on development for the full release!)

  • 9 key NPCs, including 6 romancable (with more coming!). Each NPC have their own heart meter that progresses the story, and NPC Soul Stats that branches the narrative.

  • 12 traits + 6 academic skills + Stress + Soul + Money + Energy stats.

  • Branching narrative and dialogue based on your soul, NPC souls, and story paths. For the demo, I've prepared 5 different endings, all achievable right now! (another spoiler: the full release is planned to have 30+ endings!)

So I hope you're willing to check the Demo out, give it a spin, and try to unlock everything it has to offer!

The full release is currently planned for shortly after June’s Next Fest, so if you’d like to support the game, please consider wishlisting here.

Thanks again for being here, truly means a lot!

Past Tense GO

Source

Steam News / 18 May 2026

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