In this update1
Full notes
Full Soulstone Survivors update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Soulstone Survivors changes
Greetings, Void Hunters!
After the release of our latest major update, the Skullcrusher, we had a few issues reported to us and today we are releasing hotfix 1.3c, which addresses most of the more pressing new bugs!
Here is a list of the changes with this small update:
Bloodfrenzy (Faydum power) can now only be picked up once and has had its power value ajusted to be in line with tooltip;
Lava Tyrant (new Beastmaster skill) now properly has Taunt;
Fleet Strike was not properly applying negative effects from passive skills with every hit;
Fixed Surefooted rune localization in Spanish;
Fixed an issue where both the Death Knight and the Chaoswalker would not have an altar to trigger their ascensions inside Faydum's arena;
Fixed Mhyzahet's spikes attack which was becoming invisible when the visibility slider set to 0;
Fixed an issue where, when rerolling Titans you could get repeated results;
Fixed an issue with Chaotic Onslaught which would not properly appear during a match for pick up;
Fixed multiple issues with sound effects across the game that would cause internal errors;
Updated Unity Engine version;
If you run into any other issues with the game please do let us know, we are always listening, and as always thank you once again for your amazing support!
~ Soulstone Survivors team
Source
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