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Steam News6 August 20241y ago

HOTFIX - VERSION 0.474

IMPROVED FEATURES: - Added an initialization screen (only needs to run once) that should further alleviate in-game stutters BUGFIXES: - Removed independent weapon FOV as it caused severe issues with multiple screen reso

Full notes

Full Soulslinger: Envoy of Death update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Security
changedIMPROVED FEATURES: - Added an initialization screen (only needs to run once) that should further alleviate in-game stutters
fixedBUGFIXES: - Removed independent weapon FOV as it caused severe issues with multiple screen resolutions - Fixed an exploit where Spectral damage resistance could be used to reach invulnerability - Fixed a bug where the 150 health achievement would not always unlock - Fixed a rare bug where Soulslinger could sometimes get hurt while the map was loading - Fixed a bug where the dry ground had water splash sound effects in the Soul Forge in Outskirts - Fixed a bug where a saved game in any of the boss arenas would not load correctly - Fixed a collider and audio issue in the miniboss arena in the Outskirts - Fixed a bug where the Forgotten Graveyard waypoint was not cleared when entering a secret gate - Fixed a bug where shields could be left behind after a shielded enemy was killed - Fixed a bug where the Blood Rune instructions were left on screen even after leaving the arena where it was used - Fixed a bug where exiting during battle (choosing "Yes" on the warning that pops up) wouldn't properly reset the run

Soulslinger: Envoy of Death changes

changedIMPROVED FEATURES: - Added an initialization screen (only needs to run once) that should further alleviate in-game stutters
fixedBUGFIXES: - Removed independent weapon FOV as it caused severe issues with multiple screen resolutions - Fixed an exploit where Spectral damage resistance could be used to reach invulnerability - Fixed a bug where the 150 health achievement would not always unlock - Fixed a rare bug where Soulslinger could sometimes get hurt while the map was loading - Fixed a bug where the dry ground had water splash sound effects in the Soul Forge in Outskirts - Fixed a bug where a saved game in any of the boss arenas would not load correctly - Fixed a collider and audio issue in the miniboss arena in the Outskirts - Fixed a bug where the Forgotten Graveyard waypoint was not cleared when entering a secret gate - Fixed a bug where shields could be left behind after a shielded enemy was killed - Fixed a bug where the Blood Rune instructions were left on screen even after leaving the arena where it was used - Fixed a bug where exiting during battle (choosing "Yes" on the warning that pops up) wouldn't properly reset the run

IMPROVED FEATURES: - Added an initialization screen (only needs to run once) that should further alleviate in-game stutters

BUGFIXES: - Removed independent weapon FOV as it caused severe issues with multiple screen resolutions - Fixed an exploit where Spectral damage resistance could be used to reach invulnerability - Fixed a bug where the 150 health achievement would not always unlock - Fixed a rare bug where Soulslinger could sometimes get hurt while the map was loading - Fixed a bug where the dry ground had water splash sound effects in the Soul Forge in Outskirts - Fixed a bug where a saved game in any of the boss arenas would not load correctly - Fixed a collider and audio issue in the miniboss arena in the Outskirts - Fixed a bug where the Forgotten Graveyard waypoint was not cleared when entering a secret gate - Fixed a bug where shields could be left behind after a shielded enemy was killed - Fixed a bug where the Blood Rune instructions were left on screen even after leaving the arena where it was used - Fixed a bug where exiting during battle (choosing "Yes" on the warning that pops up) wouldn't properly reset the run

Source

Steam News / 6 August 2024

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