Full notes
Full Souls of Shadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Dear players,
Recently, some players have reported that when they reached the ruins outside the city gate in the first level during the game, the game froze and crashed. However, this situation did not occur during the tests before the game's official release. After in-depth analysis by our development team, it was determined that when players approached the ruins area, the amount of graphic data would suddenly increase and even exceed the processing limit of some graphics cards, which eventually led to the game crashing.
Currently, we have already carried out optimization for this issue, but it is still in the testing phase to ensure that this problem is completely resolved and to bring you a more stable and smooth gaming experience. Here, we sincerely invite all players to actively participate in the testing and welcome you to report any problems or abnormal situations encountered during the testing process to us.
To express our gratitude for your support and assistance, for players who successfully report valid bugs, swordgame will give away game cdkeys for free as a token of our appreciation. Every piece of your feedback is of great importance to us. Let's work together to improve the quality of the game!
Thank you all for your understanding and patience. Wish you a pleasant gaming experience!
The swordgame Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
