Full notes
Full Soul's Majesty Rise of Gilda update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
0 fixes1 addition1 change0 removals
- Gameplay
- Balance
addedAdded - New skill (Scythe) is used with left shift. Added - Death counter has been added. (Death counter and inventory are opened with the B key) Added - New main menu music.
changedThe scythe strike requires energy and deals 1.5 times more damage than the basic attack.
Soul's Majesty Rise of Gilda changes
addedAdded - New skill (Scythe) is used with left shift. Added - Death counter has been added. (Death counter and inventory are opened with the B key) Added - New main menu music.
changedThe scythe strike requires energy and deals 1.5 times more damage than the basic attack.
Added - New skill (Scythe) is used with left shift. Added - Death counter has been added. (Death counter and inventory are opened with the B key) Added - New main menu music.
The scythe strike requires energy and deals 1.5 times more damage than the basic attack.
Source
Changelog.gg summarizes and formats this update. How we read updates.
