Full notes
Full Soulmask update
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What changed
- Server
- Fixes
- Gameplay
- UI and audio
- Maps
- Balance
Soulmask changes
Dear Chieftains,
To provide a better gameplay experience, the servers will undergo maintenance at 11:30 UTC on April 13, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:
Fixed an issue where the Hound skill could cause teleporting
Capped the maximum temperature during the Destroyers' Rage state
Adjusted the output efficiency of the Pipe Gatherer
Fixed an issue where Celestial Wings could fly abnormally in water
Fixed an issue where using Mimicry with the Civilization Mask could sometimes prevent interaction
Fixed an issue where Quality Assessment could not be used under certain conditions
Fixed an issue with abnormal model preview in the painting interface
Changed the shortcut key for saving hair, paint, and coloring to the Spacebar
Fixed the recipe icon for Ship banners
Adjusted outcasts spawn timing in the eastern rainforest ruins of the Rainforest map
Adjusted outcasts spawn timing in the Sunset Bay ruins of the Shifting Sands map
Elite Rhinos now drop Rare Thick Hide Carcass Chunk
Fixed an issue where modded buildings could not be placed
Reduced Hippopotamus' damage to structures
Fixed an issue with abnormal raid timing on long-term PvP servers
The raid time of Long-term PvP servers should be:
AS: UTC 12~15
NA: UTC 02~05
EU: UTC 19~22
On official servers, once connected to the Windmill, the Power Mine will automatically produce ores, and there is no longer any need to assign tribesman to work there.
Fixed an issue where key binding presets could not be saved.
Source
Changelog.gg summarizes and formats this update. How we read updates.
