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Steam News15 December 20178y ago

Demo out now! Play for free! v0.1.1

Demo release Are your friends playing SoulHunt? Do you want to play along, but you don’t have the game yet?

Full notes

Full SoulHunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Maps
addedDemo releaseAre your friends playing SoulHunt? Do you want to play along, but you don’t have the game yet? Well you could of course always just buy the game too, we would like that :) But we understand that you want try before you buy, so we have come up with a solution. Drumroll please … We now have a DEMO! We have released a demo version where you can try the game out for free for a limited period of time. With our demo version, you will be able to play both with people who only have the demo, and with people who have actually bought the game. Go hunt those Souls!
changedMain menu refreshThe main menu screen has been updated to make it easier to get started in a room. However, you will still be able to create and join custom games just like it used to be.
fixedBug fixesSynchronization issue of player movement has been fixed! (Shoutout to Rubixus and Connor!) We also fixed a bug where you got disconnected when a new players joins the room while you as the master client were still loading the map. If you like to see what technically the problem was you can check out the forum post here Networking performance improvements should also decrease the amount of disconnects.

SoulHunt changes

addedAre your friends playing SoulHunt? Do you want to play along, but you don’t have the game yet? Well you could of course always just buy the game too, we would like that :) But we understand that you want try before you buy, so we have come up with a solution. Drumroll please … We now have a DEMO! We have released a demo version where you can try the game out for free for a limited period of time. With our demo version, you will be able to play both with people who only have the demo, and with people who have actually bought the game. Go hunt those Souls!
changedThe main menu screen has been updated to make it easier to get started in a room. However, you will still be able to create and join custom games just like it used to be.
fixedSynchronization issue of player movement has been fixed! (Shoutout to Rubixus and Connor!) We also fixed a bug where you got disconnected when a new players joins the room while you as the master client were still loading the map. If you like to see what technically the problem was you can check out the forum post here Networking performance improvements should also decrease the amount of disconnects.

Demo release

Are your friends playing SoulHunt? Do you want to play along, but you don’t have the game yet? Well you could of course always just buy the game too, we would like that :) But we understand that you want try before you buy, so we have come up with a solution. Drumroll please … We now have a DEMO! We have released a demo version where you can try the game out for free for a limited period of time. With our demo version, you will be able to play both with people who only have the demo, and with people who have actually bought the game. Go hunt those Souls!

Discount for a limited time!

We also have SoulHunt on sale for a limited time so be quick if you want to buy the game!

Main menu refresh

The main menu screen has been updated to make it easier to get started in a room. However, you will still be able to create and join custom games just like it used to be.

Bug fixes

Synchronization issue of player movement has been fixed! (Shoutout to Rubixus and Connor!) We also fixed a bug where you got disconnected when a new players joins the room while you as the master client were still loading the map. If you like to see what technically the problem was you can check out the forum post here Networking performance improvements should also decrease the amount of disconnects.

Source

Steam News / 15 December 2017

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