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- Soulfused
Soulfused devlog #5
Update: The new demo is now live! Before diving into the game, I'd like to tell you a little about what I've been up to lately, why I've been so quiet, and why there hasn't really been any progress on the game. Babies a…
Event10 changesGameplayPerformance - Soulfused
Soulfused devlog #4
I've been talking about Soulfused as being feature complete for a while now and I stand by that. Still, I've found myself more often than not working on new features, polishing, tweaking and bug fixes rather than the mo…
Event5 changesGameplayMaps - Soulfused
Soulfused devlog #3
I've been having computer issues the last couple of weeks, leaving me unable to spend much time on the game. Instead, I've been spending what time I have for it on locating and applying to various indie events and showc…
Event9 changesUI/audioGameplay - Soulfused
Soulfused devlog #2
Let's try to build up some momentum with these devlogs! I have a few ideas for topics to write about and I kinda like the idea of revisiting some parts of the project to talk about them. In this one I want to talk about…
Event16 changesGameplayUI/audio - Soulfused
Soulfused devlog #1
A lot has happened since Next Fest in October. If you've been following me or the game you might be wondering why things have been so quiet. This devlog is here to answer that and to let you know that the game is still…
Event6 changesGameplayUI/audio





