In this update3
Full notes
Full Soulbaby: Remastered update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Gameplay
- Store
Soulbaby: Remastered changes
I wanted to touch base on some important points as Soulbaby moves closer to full release, but first off: big thanks to everyone. I greatly appreciate all the support that has come with the early access release. Receiving all the praise and feedback is super encouraging as the game continues to be polished.
Timeline
Below are some major milestones planned from now until next year:
Before Q1 2023
v.1.1 beta (in progress) Final core content. Allows true completion of the game. Players can experience the final boss, cutscenes, and more.
To be implemented
Major bug fixes (crashers and soft-locks)
Cutscenes
Final Boss
Credits
End game results
Q2 2023
v.1.2 beta Core gameplay experience improvements and UI improvements.
To be implemented
Minor bug fixes
Performance improvements
Gameplay balancing adjustments
Asset improvements
Asset additions
Q3 2023
v.1.0 release First official release.
To be implemented
Minor bug fixes
Gameplay balancing adjustments
More NPCS
More Skills/Transmutations
Controller/Keyboard mapping
Demo
Soulbaby is a bit of a mix-up, making it is less understandable at first glance compared to most games. Therefore, I believe a demo would be a fair assessment for skeptical/unconvinced players and an opportunity to experience the game for those who can't yet purchase the game. Only after squashing some major crashing bugs will this experience be most effective, so this release is targeted sometime during the v.1.1 beta (in time for the upcoming Steam Next Fest).
Providing Feedback
Please leave all feedback in the Bugs forum. I’m eagerly looking forward to feedback to provide the best experience. Generally, the bugs forum will be checked on a weekly basis.
That’s it! See you in the cosmos.
Source
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