What changed
1 fix3 additions1 change0 removals
addedGreetings fellow gods, We have a new update today, with a unique item designed by Sinful, one of our Patrons , a bunch of fixes, and QoL improvements. Changelog below:
addedAddedNew unique item, Gauntlet of the Lich Lord - designed by Sinful. - Added Unarmed, Improvised, and Natural weapon types to available ability requirements. - Added the possibility to increase or decrease the craft counter in the Crafting screen with plus and minus keys when an item is selected and not currently being crafted. - Added the possibility to change the z-level with plus and minus keys on the Map screen. - Two new properties for Durability in Entity Editor.
addedChangedLook action can now be remapped in Keymap. - Stackable items can no longer have affixes. - Map screen keys used to move the map now correspond to the movement keys selected instead of wasd/arrow keys.
fixedFixedFixed crash when the item being dragged no longer exists. - Fixed wording on some abilities mentioning targeting enemies when they affect allies as well. - Fixed missing background tiles in one of the regions of Yelling Mountains. - Fixed graphic issue related to Mushman icon. - Fixed Torch having ranged attack animation. - Crafting recipes now properly show negative resistances. - Kobolds now have unique names and no longer use goblin descriptions. - It's now possible to drink when the thirst meter is at 100% while having a dehydration mark. - Fixed victory tweet on Cemetery screen. - Fixed true damage, sometimes removing background tiles. - AI characters no longer use Break ability on the player. - Fixed issue that prevented display of cemetery files when Windows user name had a dash. - Fixed AI sometimes not casting debuff abilities. - Numpad 0 - 9 keys are now considered different keys than numeric when assigning them in Keymap. - Inventory, Map, Abilities screens key no longer work when in the Options screen, causing issues when remapping them. - It's now possible to use Crafting screen key on Inventory screen to swap directly between the screen.
changedFixedEnjoy!
Soulash changes
addedGreetings fellow gods, We have a new update today, with a unique item designed by Sinful, one of our Patrons , a bunch of fixes, and QoL improvements. Changelog below:
addedNew unique item, Gauntlet of the Lich Lord - designed by Sinful. - Added Unarmed, Improvised, and Natural weapon types to available ability requirements. - Added the possibility to increase or decrease the craft counter in the Crafting screen with plus and minus keys when an item is selected and not currently being crafted. - Added the possibility to change the z-level with plus and minus keys on the Map screen. - Two new properties for Durability in Entity Editor.
addedLook action can now be remapped in Keymap. - Stackable items can no longer have affixes. - Map screen keys used to move the map now correspond to the movement keys selected instead of wasd/arrow keys.
fixedFixed crash when the item being dragged no longer exists. - Fixed wording on some abilities mentioning targeting enemies when they affect allies as well. - Fixed missing background tiles in one of the regions of Yelling Mountains. - Fixed graphic issue related to Mushman icon. - Fixed Torch having ranged attack animation. - Crafting recipes now properly show negative resistances. - Kobolds now have unique names and no longer use goblin descriptions. - It's now possible to drink when the thirst meter is at 100% while having a dehydration mark. - Fixed victory tweet on Cemetery screen. - Fixed true damage, sometimes removing background tiles. - AI characters no longer use Break ability on the player. - Fixed issue that prevented display of cemetery files when Windows user name had a dash. - Fixed AI sometimes not casting debuff abilities. - Numpad 0 - 9 keys are now considered different keys than numeric when assigning them in Keymap. - Inventory, Map, Abilities screens key no longer work when in the Options screen, causing issues when remapping them. - It's now possible to use Crafting screen key on Inventory screen to swap directly between the screen.
changedEnjoy!
Greetings fellow gods, We have a new update today, with a unique item designed by Sinful, one of our Patrons, a bunch of fixes, and QoL improvements. Changelog below:
Added
New unique item, Gauntlet of the Lich Lord - designed by Sinful. - Added Unarmed, Improvised, and Natural weapon types to available ability requirements. - Added the possibility to increase or decrease the craft counter in the Crafting screen with plus and minus keys when an item is selected and not currently being crafted. - Added the possibility to change the z-level with plus and minus keys on the Map screen. - Two new properties for Durability in Entity Editor.
Changed
Fixed
Fixed crash when the item being dragged no longer exists. - Fixed wording on some abilities mentioning targeting enemies when they affect allies as well. - Fixed missing background tiles in one of the regions of Yelling Mountains. - Fixed graphic issue related to Mushman icon. - Fixed Torch having ranged attack animation. - Crafting recipes now properly show negative resistances. - Kobolds now have unique names and no longer use goblin descriptions. - It's now possible to drink when the thirst meter is at 100% while having a dehydration mark. - Fixed victory tweet on Cemetery screen. - Fixed true damage, sometimes removing background tiles. - AI characters no longer use Break ability on the player. - Fixed issue that prevented display of cemetery files when Windows user name had a dash. - Fixed AI sometimes not casting debuff abilities. - Numpad 0 - 9 keys are now considered different keys than numeric when assigning them in Keymap. - Inventory, Map, Abilities screens key no longer work when in the Options screen, causing issues when remapping them. - It's now possible to use Crafting screen key on Inventory screen to swap directly between the screen.
Enjoy!