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Steam News20 March 20224y ago

Update v1.0.6

The next update brings 2 new artifacts, new actions allowing to sleep through the day/night, buff to staves, and lots of fixes. As usual, some of the changes will not apply to already generated worlds.

Full notes

Full Soulash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Workshop
  • Balance
  • UI and audio
addedThe next update brings 2 new artifacts, new actions allowing to sleep through the day/night, buff to staves, and lots of fixes. As usual, some of the changes will not apply to already generated worlds.
addedAddedNew Artifact: Hood of a Thousand Eyes - designed by one of our Patrons - OccultOnion! - New Artifact: Smid's Hammer - New actions "Sleep until small hours" and "Sleep until evening". - Added Dead Oak Tree, and Opal entities. - Moon Amulet and Opal Ring are now craftable.
changedChangedIt's no longer possible to summon on an empty spot where there's not at least a background tile available. - Updated Net Throw ability description to mention opposite immobilize effect check. - Having no weapons equipped will make two unarmed attacks instead of one. Having only one-handed weapon equipped without a shield will make an additional unarmed attack. - Some previously disabled artifacts can now be crafted after items become indestructible. - Increased damage of staves.
fixedFixedIluvia can no longer be killed twice. - Updated Flame Pillar description to be more precise. - Fixed displayed drunk units of water / blood in the Cemetery entry. - Improved performance of Crafting screen with many recipes. - Fixed Angel of Vengeance achievement. - It's no longer possible to fly to the endgame areas. - Invisible tiles in the endgame area are no longer walkable. - No more male amazons. - Fixed Alchemic Fire area of effect. - It's no longer possible for the ability caster to immobilize self. - Underground River turns into blood after killing one of the gods. - Spruces now die after killing one of the gods. - Fixed some typos and grammatical errors in dialogues. - Stone formation now correctly breaks into Stone. - Fixed Armor Breaker durability reduction effect. - Fixed issue with dialogues not triggering after attacking a character that doesn't see the player. - Fixed crash on corrupted tutorial file. - Fixed crash on using a single-use ability from an item, then dropping it without canceling targetting. - Fixed crash in Cemetery on corrupted file. - Fixed rotating tile tooltips with mouse wheel or tab key.
addedModdingAbilities are no longer required for artifacts. - New Sight property: Ignore infra penalty, ignoring the daytime penalty of infravision. - Affixes and artifacts can now provide tool type properties to items.

The next update brings 2 new artifacts, new actions allowing to sleep through the day/night, buff to staves, and lots of fixes. As usual, some of the changes will not apply to already generated worlds.

Added

  • New ArtifactHood of a Thousand Eyes - designed by one of our Patrons - OccultOnion! - New Artifact: Smid's Hammer - New actions "Sleep until small hours" and "Sleep until evening". - Added Dead Oak Tree, and Opal entities. - Moon Amulet and Opal Ring are now craftable.

Changed

  • It's no longer possible to summon on an empty spot where there's not at least a background tile available. - Updated Net Throw ability description to mention opposite immobilize effect check. - Having no weapons equipped will make two unarmed attacks instead of one. Having only one-handed weapon equipped without a shield will make an additional unarmed attack. - Some previously disabled artifacts can now be crafted after items become indestructible. - Increased damage of staves.

Fixed

  • Iluvia can no longer be killed twice. - Updated Flame Pillar description to be more precise. - Fixed displayed drunk units of water / blood in the Cemetery entry. - Improved performance of Crafting screen with many recipes. - Fixed Angel of Vengeance achievement. - It's no longer possible to fly to the endgame areas. - Invisible tiles in the endgame area are no longer walkable. - No more male amazons. - Fixed Alchemic Fire area of effect. - It's no longer possible for the ability caster to immobilize self. - Underground River turns into blood after killing one of the gods. - Spruces now die after killing one of the gods. - Fixed some typos and grammatical errors in dialogues. - Stone formation now correctly breaks into Stone. - Fixed Armor Breaker durability reduction effect. - Fixed issue with dialogues not triggering after attacking a character that doesn't see the player. - Fixed crash on corrupted tutorial file. - Fixed crash on using a single-use ability from an item, then dropping it without canceling targetting. - Fixed crash in Cemetery on corrupted file. - Fixed rotating tile tooltips with mouse wheel or tab key.

Modding

  • Abilities are no longer required for artifacts. - New Sight property: Ignore infra penalty, ignoring the daytime penalty of infravision. - Affixes and artifacts can now provide tool type properties to items.

Source

Steam News / 20 March 2022

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