Full notes
Full Soulash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Balance
- UI and audio
The next update brings 2 new artifacts, new actions allowing to sleep through the day/night, buff to staves, and lots of fixes. As usual, some of the changes will not apply to already generated worlds.
Added
- New ArtifactHood of a Thousand Eyes - designed by one of our Patrons - OccultOnion! - New Artifact: Smid's Hammer - New actions "Sleep until small hours" and "Sleep until evening". - Added Dead Oak Tree, and Opal entities. - Moon Amulet and Opal Ring are now craftable.
Changed
It's no longer possible to summon on an empty spot where there's not at least a background tile available. - Updated Net Throw ability description to mention opposite immobilize effect check. - Having no weapons equipped will make two unarmed attacks instead of one. Having only one-handed weapon equipped without a shield will make an additional unarmed attack. - Some previously disabled artifacts can now be crafted after items become indestructible. - Increased damage of staves.
Fixed
Iluvia can no longer be killed twice. - Updated Flame Pillar description to be more precise. - Fixed displayed drunk units of water / blood in the Cemetery entry. - Improved performance of Crafting screen with many recipes. - Fixed Angel of Vengeance achievement. - It's no longer possible to fly to the endgame areas. - Invisible tiles in the endgame area are no longer walkable. - No more male amazons. - Fixed Alchemic Fire area of effect. - It's no longer possible for the ability caster to immobilize self. - Underground River turns into blood after killing one of the gods. - Spruces now die after killing one of the gods. - Fixed some typos and grammatical errors in dialogues. - Stone formation now correctly breaks into Stone. - Fixed Armor Breaker durability reduction effect. - Fixed issue with dialogues not triggering after attacking a character that doesn't see the player. - Fixed crash on corrupted tutorial file. - Fixed crash on using a single-use ability from an item, then dropping it without canceling targetting. - Fixed crash in Cemetery on corrupted file. - Fixed rotating tile tooltips with mouse wheel or tab key.
Modding
Abilities are no longer required for artifacts. - New Sight property: Ignore infra penalty, ignoring the daytime penalty of infravision. - Affixes and artifacts can now provide tool type properties to items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
