What changed
0 fixes1 addition0 changes1 removal
added**Attention*** Before updating, please ensure that Cloud Save is enabled. If Cloud Save is disabled, save data may not transfer correctly.
removedUpdate Details - Change the game mechanics so that staying on a floor too long will cause a Soul Reaper to appear, limiting the potential for infinite farming on one floor. - Modify the regenerating trees to flee at a low probability. - Adjust the success rate of the Thief's Soul Steal from 50% to 80%. - Modify the poison effect to be removed after a certain number of turns (10-14 turns) or steps. - Fix the bug where a character could dodge after a counterattack is confirmed. - Optimize the images within the floor. - Implement optimizations on other minor details.
- Adjust the success rate of the Thief's Soul Steal50%→80%↑- Adjust the success rate of the Thief's Soul Steal increased, buffSoul Wizards & Roguelite changes
added**Attention*** Before updating, please ensure that Cloud Save is enabled. If Cloud Save is disabled, save data may not transfer correctly.
removedUpdate Details - Change the game mechanics so that staying on a floor too long will cause a Soul Reaper to appear, limiting the potential for infinite farming on one floor. - Modify the regenerating trees to flee at a low probability. - Adjust the success rate of the Thief's Soul Steal from 50% to 80%. - Modify the poison effect to be removed after a certain number of turns (10-14 turns) or steps. - Fix the bug where a character could dodge after a counterattack is confirmed. - Optimize the images within the floor. - Implement optimizations on other minor details.
***Attention*** Before updating, please ensure that Cloud Save is enabled. If Cloud Save is disabled, save data may not transfer correctly.
***注意*** アップデートを行う前にクラウドセーブが有効になっているか、必ず確認してください。 クラウドセーブが無効の場合、セーブデータの引継ぎが正常に行えません。
Update Details - Change the game mechanics so that staying on a floor too long will cause a Soul Reaper to appear, limiting the potential for infinite farming on one floor. - Modify the regenerating trees to flee at a low probability. - Adjust the success rate of the Thief's Soul Steal from 50% to 80%. - Modify the poison effect to be removed after a certain number of turns (10-14 turns) or steps. - Fix the bug where a character could dodge after a counterattack is confirmed. - Optimize the images within the floor. - Implement optimizations on other minor details.
アップデート内容 ・1フロアに長く留まると、ソウルの死神が出現するように変更(1フロアでの無限に稼ぎを抑制) ・再生樹が低確率で逃げるように修正 ・盗賊のソウル盗み成功確率を50%から80%に修正 ・毒がターン経過(10~14ターン)もしくは歩数で解除されるように修正 ・反撃成立後回避するバグを修正。 ・フロア内の画像の最適化を実施。 ・その他細かな点について最適化を実施。