Full notes
Full Soul Shards update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Maps
Hi Everyone! It's been two weeks since we launched the Beta. At this point many of you would have had the time to play some or all the tutorials, and maybe gotten to the point where you have started trying the game features. Thanks to you we have started realizing some of our weaknesses:
Our tutorials are too long and not skippable.
There are game settings that should be there which absence is preventing players to get to the game.
Moving to more languages is important.
The game is not making it easy for players to connect with other players.
The UI flow still doesn't make it easy to understand how to move forward with the game after the tutorials.
And many more!
But we are sure there are many more things that we could be learning from you! We loved the initial enthusiasm and were delighted to hear what you liked from the game. But we would also love to hear different things:
What didn't you like from the game?
What has really annoyed you?
What things need serious improvement?
What additional game modes would you like to see there?
What would make you feel hooked to the game?
Please be tough, our egos are not fragile and we are very conscious of the stage we are in! Be it a couple of lines or a larger text, your feedback means the world to us! You can leave your feedback in the Steam Forums (https://steamcommunity.com/app/400070/discussions/2/) or in Discord (https://discordapp.com/invite/M3q3Zbb). Soul Shards Dev Team.
Source
Changelog.gg summarizes and formats this update. How we read updates.
